Messer the level 5 Ogre Berserker by Messerfechter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassBerserker
Level / Exp5 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity13 (base 11)
Constitution14 (base 14)
Magic12 (base 10)
Willpower8 (base 10)
Cunning13 (base 10)

Resources

Life212/212
Stamina107/107
Healing Factor1.1372895330003
Regeneration0.28432238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage37
Accuracy28
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)11.335093952971 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue18
Physical Save14
Spell Save7
Mental Save7

Defense: Resistances

Light+ 30%( 70%)
Lightning+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Messer wears:
iron helm of strength (+3) (0 def, 3 armour).

Messer switches his weapons to: unarmed.


Messer wears:
balanced iron dagger (10-13 power, 5 apr).

You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 65; 16 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Messer switches his weapons to:
iron greatmaul.

Saving done.