Hayward the level 5 Halfling Skirmisher by Masquerine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp5 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity28 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning22 (base 14)

Resources

Life181/181
Stamina114/114
Healing Factor1.0097162075846
Regeneration5.2086267518089

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy31
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)8 (48.594633868923%)
Defense29
Ranged Defense29
Fatigue1.9238052216851
Physical Save8
Spell Save13
Mental Save12

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

Quiver
Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

You gain 10.00 gold from the transmogrification of Rod of Entropy (1/1).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 7-8 power, 16.5 block).
You gain 1.63 gold from the transmogrification of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (16-22 power, 2 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 2.00 gold from the transmogrification of
iron dagger of paradox (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.37 gold from the transmogrification of
thought-forged iron battleaxe (14-21 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-20 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 153 turns (stop reason: all resources and life at maximum).


Grey mold uses
Slime Roots.
Ran for 2 turns (stop reason: hostile spotted to the east (grey mold)).


Saving done.