Rej the level 10 Higher Necromancer by kylebeam32

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp10 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic40 (base 33)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life92/92
Mana193/193
Soul13/13
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1
See Invisible2

Offense: Mainhand

Damage18
Accuracy5
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower34
Crit Chance9%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Darkness+10%
Cold+10%
Blight+10%
Acid+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save15
Spell Save19
Mental Save15

Defense: Resistances

Cold+ 27%( 70%)
Lightning+ 16%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
done

Equipment

On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Rej the Higher Necromancer level 10
9th Mirth 122nd year of Ascendancy at 14:16
see stats
The Arena Unlocked Arena mode.
By Rej the Higher Necromancer level 9
4th Mirth 122nd year of Ascendancy at 02:30
see stats

Log

Armoured skeleton warrior is no longer out of phase.
Rested for 5 turns (stop reason: all resources and life at maximum).


Rej picks up (f.):
mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
Ran for 2 turns (stop reason: hostile spotted to the south (large white snake)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (large white snake)).

Rej casts
Invoke Darkness.
Rej hits Large white snake for 60 darkness damage.

Rej hits Large white snake for 135 physical damage.
Rej killed Large white snake!
Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Saving game...

Saving done.