Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Demon |
Class | Major |
Level / Exp | 96 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 77 (base 48) |
Dexterity | 35 (base 10) |
Constitution | 6 (base 13) |
Magic | 99 (base 20) |
Willpower | 99 (base 10) |
Cunning | 10 (base 10) |
Resources
Mana | 960/1825 |
Negative | 138/335 |
Life | 3739/5852 |
Positive | 117/335 |
Stamina | 586/608 |
Healing Factor | 0.95754358934071 |
Regeneration | 0.23938589733518 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +141% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Mainhand
Damage | 139 |
Accuracy | 53 |
Crit Chance | 7% |
APR | 20 |
Speed | 1.00 |
Offense: Offhand
Damage | 133 |
Accuracy | 53 |
Crit Chance | 5% |
APR | 20 |
Speed | 1.00 |
Offense: Spell
Spellpower | 53 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 44 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | -15% |
Offense: Damage Penetration
Fire | +25% |
Physical | +13% |
Defense: Base
Armour (hardiness) | -59.850790717577 (30%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 0 |
Physical Save | 53 |
Spell Save | 71 |
Mental Save | 50 |
Defense: Resistances
Acid | + 73%(100%) |
All | + 45%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Knockback Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 9 Cooldown: 32 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 9 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 33%, your defense is increased by 33 and all your resistances by 33%. Its effects scale with your Magic stat. |
Class Talents
Generic Talents
Effects
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
detrimental effect | The target has been splashed with acid, taking 51.65 acid damage per turn, reducing armour by 72 and attack by 63. Acid Splash |
detrimental effect | The target's mind has been shattered. Its body remains as a thrall to Urkel. Mental Domination |
detrimental effect | Vulnerable to more cross tier effects. Incoming Disasters |
detrimental effect | Renders a random talent unavailable. Talent cooldown is halved until the effect has worn off. Brainlocked |
detrimental effect | Daelach has heard the hateful whisper. Hateful Whisper |
detrimental effect | The target is infected by a disease, reducing its strength, constitution, dexterity by 23 and doing 22.86 blight damage per turn. Woeful Disease |
Quests
Equipment
In off hand | ![]() 3.0 T5 longsword 1H weapon [Ego++] Master/Psionic Mastery: Weapons Mastery Acc+ +0.4% crit mult (max 40%) Weapon Damage: PHYSICAL It can cause special effects when it strikes in combat. |
In main hand | ![]() 3.0 T5 waraxe 1H weapon [Ego++] Nature Mastery: Weapons Mastery Acc+ +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL It can cause special effects when it strikes in combat. |
Inventory
Achievements
Log
New Achievement: Portal destroyer (Insane (Adventure) difficulty)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Urkel hits Argoniel for 163 mind damage.
Urkel killed Argoniel!
Argoniel's Inner Demon casts Epidemic.
Argoniel's Inner Demon casts Virulent Strike.
Argoniel's Inner Demon performs a melee critical strike against Urkel!
Urkel forges a dream shield to block the attack!
Urkel converts some damage to Psi!
Melee retaliation hits Argoniel's Inner Demon for 3 lightning, 14 fire, 3 acid, 35 mind, 3 lightning, 14 fire, 3 acid, 35 mind (109 total damage).
Argoniel's Inner Demon hits Urkel for (38 blocked), (90 resonance), 27 to psi, 38 physical, (38 blocked), (63 resonance), 19 to psi, 27 physical (112 total damage).
Acid Splash from Argoniel hits Argoniel's Inner Demon for 15 acid damage.
Acid Splash from Argoniel hits Argoniel's Inner Demon for 10 acid damage.
Argoniel's Inner Demon receives 121 healing from Blood Splash.
Talent Waking Nightmare is ready to use.
Talent Distortion Bolt is ready to use.
Talent Sunder Mind is ready to use.
Talent Mind Sear is ready to use.
Urkel receives 8 healing (10 psi heal).
Urkel gains 1% of a turn from Ancestral Life.
Urkel's manaburn arcane area effect hits Argoniel's Inner Demon for 15 arcane damage.
Urkel's manaburn arcane area effect hits Daelach for 299 arcane damage.
Character control switched to daelach.
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Triumph of the Way (Insane (Adventure) difficulty)!
Option unlocked: New game difficulty mode: Madness
Daelach collapses.