safe house deux the level 28 Skeleton Arcane Blade by rheinex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp28 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 13)
Dexterity31 (base 10)
Constitution16 (base 10)
Magic98 (base 60)
Willpower51 (base 10)
Cunning78 (base 53)

Resources

Life1030/1030
Mana327/327
Stamina244/244
Positive111/111
Healing Factor1.2145771506545
Regeneration10.263176923031

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth40.606190251377
See Invisible40.606190251377
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage48
Accuracy22
Crit Chance31%
APR11
Speed1.00

Offense: Spell

Spellpower67
Crit Chance39%
Speed1

Offense: Mind

Mindpower48
Crit Chance23%
Speed1

Offense: Damage Bonus

Physical+10%
Lightning+47%
Light+6%
Cold+26%
Darkness+24%
Arcane+5%
Mind+12%
All0%

Offense: Damage Penetration

Lightning+40%
Darkness+50%
All+25%

Defense: Base

Armour (hardiness)37 (35.65183292883%)
Defense64
Ranged Defense70
Fatigue0
Physical Save26
Spell Save40
Mental Save49

Defense: Resistances

Physical+ 42%( 70%)
Lightning+ 30%( 70%)
Nature+ 27%( 70%)
Cold+ 31%( 70%)
Blight+ 29%( 70%)
Arcane+ 27%( 70%)
Mind+ 36%( 70%)
All+ 25%( 70%)

Defense: Immunities

Pinning Resistance73%
Confusion Resistance34%
Fear Resistance100%
Poison Resistance100%
Silence Resistance29%
Bleed Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Air1.30
5/5
3/5
3/5
2/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Technique / Magical combat1.30
5/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
3/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
1/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Spell / Aegis1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
4/5
1/5
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
4/5
2/5
5/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
failed
done
failed
done
done
done
failed
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By safe house deux the Skeleton Arcane Blade level 6
5th Mirth 122nd year of Ascendancy at 06:20
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun.
By safe house deux the Skeleton Arcane Blade level 23
30th Haze 122nd year of Ascendancy at 02:18
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By safe house deux the Skeleton Arcane Blade level 20
68th Dusk 122nd year of Ascendancy at 07:42
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By safe house deux the Skeleton Arcane Blade level 24
34th Haze 122nd year of Ascendancy at 00:10
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By safe house deux the Skeleton Arcane Blade level 26
49th Haze 122nd year of Ascendancy at 20:29
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By safe house deux the Skeleton Arcane Blade level 10
5th Flare 122nd year of Ascendancy at 14:50
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By safe house deux the Skeleton Arcane Blade level 20
43rd Dusk 122nd year of Ascendancy at 11:01
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By safe house deux the Skeleton Arcane Blade level 22
13rd Haze 122nd year of Ascendancy at 19:13
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By safe house deux the Skeleton Arcane Blade level 13
22nd Dusk 122nd year of Ascendancy at 08:02
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By safe house deux the Skeleton Arcane Blade level 11
17th Dusk 122nd year of Ascendancy at 12:31
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By safe house deux the Skeleton Arcane Blade level 10
10th Flare 122nd year of Ascendancy at 09:40
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By safe house deux the Skeleton Arcane Blade level 26
60th Haze 122nd year of Ascendancy at 04:12
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By safe house deux the Skeleton Arcane Blade level 20
44th Dusk 122nd year of Ascendancy at 03:21
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By safe house deux the Skeleton Arcane Blade level 28
78th Haze 122nd year of Ascendancy at 12:02
see stats

Log


Safe house deux picks up (H.):
warrior's gold ring of life.
The shield around safe house deux crumbles.


Safe house deux picks up ( .):
dreamer's alchemist's lamp.

Resting starts...

Talent Lightning is ready to use.
Talent Track is ready to use.
Safe house deux uses
Track.
Safe house deux aims less carefully.

Safe house deux slows down.

Talent Chain Lightning is ready to use.
Talent Inner Power is ready to use.
Safe house deux is no longer surging arcane power.

Talent Track is ready to use.
Talent Perfect Strike is ready to use.
Safe house deux uses
Track.
Talent Track is ready to use.
Safe house deux uses
Track.
Talent Blinding Speed is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Safe house deux picks up (Y.):
ash vilestaff of channeling (111% power, 3 apr, darkness element).
Talent Track is ready to use.
Safe house deux uses
Track.
There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


The furious lightning storm around safe house deux calms down and disappears.