SOL MAXIMUS III the level 20 Ogre Sun Paladin by fredlenoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp20 / 63%
Sizebig
Lifes / Deaths

Primary Stats

Strength59 (base 48)
Dexterity9 (base 10)
Constitution17 (base 10)
Magic51 (base 44)
Willpower23 (base 10)
Cunning17 (base 10)

Resources

Life-33/717
Positive31/107
Stamina141/220
Healing Factor1.3229415192739
Regeneration16.206033611106

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage98
Accuracy17
Crit Chance30%
APR18
Speed1.00

Offense: Spell

Spellpower35
Crit Chance16%
Speed1

Offense: Mind

Mindpower29
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Light+10%
Temporal+6%
Darkness+12%
Physical+9%
Fire0%
All0%

Offense: Damage Penetration

Darkness+5%
Fire+15%
Physical+15%

Defense: Base

Armour (hardiness)59.551211628464 (73.607947236566%)
Defense17
Ranged Defense17
Fatigue15
Physical Save28
Spell Save38
Mental Save13

Defense: Resistances

Blight+ 3%( 74%)
Physical+ 2%( 74%)
Cold+ 16%( 74%)
All 0%( 74%)
Darkness+ 33%( 74%)
Light+ 30%( 74%)
Temporal+ 12%( 74%)
Fire+ 6%( 74%)
Lightning+ 22%( 74%)

Defense: Immunities

Teleport Resistance20%
Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Celestial / Crusader1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
2/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
5/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
3/5
2/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
2/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Race / Ogre1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
3/5
0/5

Effects

Quests

done
active
done
done
failed
failed
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By SOL MAXIMUS III the Ogre Sun Paladin level 10
7th Mirth 122nd year of Ascendancy at 00:24
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By SOL MAXIMUS III the Ogre Sun Paladin level 20
62nd Dusk 122nd year of Ascendancy at 05:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By SOL MAXIMUS III the Ogre Sun Paladin level 9
3rd Mirth 122nd year of Ascendancy at 16:28
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By SOL MAXIMUS III the Ogre Sun Paladin level 17
47th Dusk 122nd year of Ascendancy at 09:07
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By SOL MAXIMUS III the Ogre Sun Paladin level 15
37th Dusk 122nd year of Ascendancy at 19:25
see stats

Log

Emeletira the red ooze uses Healing Nexus.

SOL MAXIMUS III casts
Wave of Power.
SOL MAXIMUS III misses Emeletira the red ooze.
3-headed hydra breathes acid!
SOL MAXIMUS III's sun path area effect hits Emeletira the red ooze for
11 light damage.
3-headed hydra hits SOL MAXIMUS III for 235 acid damage.
Bleeding from Emeletira the red ooze hits
SOL MAXIMUS III for 8 physical damage.
Poison from 3-headed hydra hits
SOL MAXIMUS III for 42 nature damage.
SOL MAXIMUS III hits Emeletira the red ooze for 5 lightning damage.
SOL MAXIMUS III hits 3-headed hydra for 6 lightning damage.
SOL MAXIMUS III hits Ritch flamespitter for 8 lightning damage.

SOL MAXIMUS III's sun path area effect hits Emeletira the red ooze for
13 light damage.
SOL MAXIMUS III's sun path area effect hits Ritch flamespitter for
10 light damage.
SOL MAXIMUS III's sun path area effect killed Emeletira the red ooze!
SOL MAXIMUS III uses
Infusion: Movement.
SOL MAXIMUS III is moving at extreme speed!

3-headed hydra breathes lightning!
SOL MAXIMUS III deactivates
Second Life.
SOL MAXIMUS III has been healed by a blast of positive energy!
Emeletira the red ooze steals healing from SOL MAXIMUS III!
3-headed hydra hits SOL MAXIMUS III for 0 lightning damage.
Emeletira the red ooze receives
88 healing from Healing Nexus Redirection from Emeletira the red ooze.

Healing Nexus Redirection from Emeletira the red ooze killed Emeletira the red ooze!

Poison from 3-headed hydra hits
SOL MAXIMUS III for 42 nature damage.
Bleeding from Emeletira the red ooze hits
SOL MAXIMUS III for 8 physical damage.
SOL MAXIMUS III the level 20 ogre sun paladin was slimed to death by a 3-headed hydra on level 2 of The Maze.