WeaponClass the level 50 Dwarf Alchemist by DonilockTheRealOne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp50 / 4463%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 11)
Dexterity75 (base 43)
Constitution83 (base 32)
Magic139 (base 64)
Willpower86 (base 32)
Cunning107 (base 60)

Resources

Life1863/1863
Mana423/423
Paradox301
Vim296/296
Healing Factor2.0442771039166
Regeneration47.529442666061

Speed

Mental0%
Attack0%
Movement+27.38095047674%
Spell0%
Global+100%

Vision

Sight10
Lite19.160696125856
See Invisible20
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage211
Accuracy47
Crit Chance65%
APR26
Speed1.00

Offense: Spell

Spellpower82
Crit Chance77%
Speed1

Offense: Mind

Mindpower54
Crit Chance47%
Speed1

Offense: Damage Bonus

Acid+42%
Blight+13%
Arcane+32%
Cold+53%
All+7%
Lightning+51%
Temporal+16%
Physical+148%
Fire+149%
Mind+10%

Offense: Damage Penetration

Physical+39%
Temporal+29%
Blight+34%
Arcane+24%
Fire+14%
All+14%

Defense: Base

Armour (hardiness)46.183313262416 (62.946778433524%)
Defense89
Ranged Defense89
Fatigue0
Physical Save75
Spell Save79
Mental Save86

Defense: Resistances

Acid+ 67%( 70%)
Blight+ 70%( 70%)
Arcane+ 51%( 70%)
Cold+ 70%( 70%)
All+ 34%( 70%)
Physical+ 70%( 70%)
Lightning+ 63%( 70%)
Light+ 67%( 70%)
Temporal+ 38%( 70%)
Mind+ 54%( 70%)
Darkness+ 49%( 70%)
Fire+ 70%( 70%)
Nature+ 64%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance54%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (5/5)

Infusions
Runes
Runes
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
3/5
3/5
Spell / Frost alchemy1.30
1/5
1/5
3/5
5/5
Spell / Energy alchemy1.30
1/5
1/5
2/5
3/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
4/5
2/5
Spell / Golemancy1.30
1/5
3/5
1/5
1/5
Spell / Advanced-golemancy1.30
1/5
4/5
3/5
5/5

Generic Talents

Race / Dwarf1.20
1/5
1/5
5/5
1/5
Technique / Combat training1.00
5/5
1/5
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
5/5
3/5
3/5
Spell / Staff combat1.30
5/5
5/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
completed
done
done
done
failed
done
failed
done
done
done
done
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By WeaponClass the Dwarf Alchemist level 33
33rd Steel 123rd year of Ascendancy at 19:15
see stats
A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By WeaponClass the Dwarf Alchemist level 31
20th Steel 123rd year of Ascendancy at 14:51
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By WeaponClass the Dwarf Alchemist level 50
30th Steel 124th year of Ascendancy at 08:41
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By WeaponClass the Dwarf Alchemist level 30
18th Steel 123rd year of Ascendancy at 10:39
see stats
Anti-Antimagic! (Insane (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By WeaponClass the Dwarf Alchemist level 50
13rd Loss 123rd year of Ascendancy at 01:48
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By WeaponClass the Dwarf Alchemist level 44
11st Voratun 123rd year of Ascendancy at 00:33
see stats
Atamathoned! (Insane (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By WeaponClass the Dwarf Alchemist level 50
6th Loss 124th year of Ascendancy at 22:53
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By WeaponClass the Dwarf Alchemist level 50
15th Dearth 123rd year of Ascendancy at 15:30
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By WeaponClass the Dwarf Alchemist level 43
5th Voratun 123rd year of Ascendancy at 07:48
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By WeaponClass the Dwarf Alchemist level 32
29th Steel 123rd year of Ascendancy at 17:48
see stats
Clone War (Insane (Roguelike) difficulty) Destroyed your own Shade.
By WeaponClass the Dwarf Alchemist level 50
22nd Gold 124th year of Ascendancy at 18:30
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By WeaponClass the Dwarf Alchemist level 12
4th Wealth 122nd year of Ascendancy at 12:29
see stats
Destroyer of the creation (Insane (Roguelike) difficulty) Killed Slasul.
By WeaponClass the Dwarf Alchemist level 50
9th Steel 124th year of Ascendancy at 00:18
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By WeaponClass the Dwarf Alchemist level 38
28th Gold 123rd year of Ascendancy at 07:39
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By WeaponClass the Dwarf Alchemist level 34
41st Steel 123rd year of Ascendancy at 04:37
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun.
By WeaponClass the Dwarf Alchemist level 50
20th Dearth 123rd year of Ascendancy at 23:58
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By WeaponClass the Dwarf Alchemist level 50
45th Dearth 124th year of Ascendancy at 04:42
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By WeaponClass the Dwarf Alchemist level 23
37th Dearth 122nd year of Ascendancy at 17:15
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By WeaponClass the Dwarf Alchemist level 41
25th Stralite 123rd year of Ascendancy at 14:31
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By WeaponClass the Dwarf Alchemist level 50
4th Voratun 124th year of Ascendancy at 20:12
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By WeaponClass the Dwarf Alchemist level 50
42nd Steel 124th year of Ascendancy at 11:40
see stats
Flooder (Insane (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By WeaponClass the Dwarf Alchemist level 50
9th Steel 124th year of Ascendancy at 04:41
see stats
Gem of the Moon (Insane (Roguelike) difficulty) Completed the Master Jeweler quest with Limmir.
By WeaponClass the Dwarf Alchemist level 50
10th Stralite 124th year of Ascendancy at 09:23
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By WeaponClass the Dwarf Alchemist level 33
32nd Steel 123rd year of Ascendancy at 14:17
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By WeaponClass the Dwarf Alchemist level 45
11st Voratun 123rd year of Ascendancy at 18:19
see stats
Invasion from the Depths (Insane (Roguelike) difficulty) Stopped a naga invasion by closing their portal.
By WeaponClass the Dwarf Alchemist level 50
6th Loss 123rd year of Ascendancy at 04:24
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By WeaponClass the Dwarf Alchemist level 10
17th Profit 122nd year of Ascendancy at 14:09
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By WeaponClass the Dwarf Alchemist level 20
2nd Dearth 122nd year of Ascendancy at 01:41
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By WeaponClass the Dwarf Alchemist level 30
15th Steel 123rd year of Ascendancy at 10:16
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By WeaponClass the Dwarf Alchemist level 40
8th Stralite 123rd year of Ascendancy at 18:33
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By WeaponClass the Dwarf Alchemist level 50
4th Wealth 123rd year of Ascendancy at 07:36
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By WeaponClass the Dwarf Alchemist level 50
30th Steel 124th year of Ascendancy at 04:57
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By WeaponClass the Dwarf Alchemist level 24
24th Shortage 122nd year of Ascendancy at 05:36
see stats
Portal master (Insane (Roguelike) difficulty) Fought the two Sorcerers and closed four invocation portals.
By WeaponClass the Dwarf Alchemist level 50
45th Dearth 124th year of Ascendancy at 04:41
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By WeaponClass the Dwarf Alchemist level 50
7th Loss 123rd year of Ascendancy at 00:26
see stats
Savior of the damsels in distress (Insane (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By WeaponClass the Dwarf Alchemist level 35
9th Gold 123rd year of Ascendancy at 03:29
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By WeaponClass the Dwarf Alchemist level 40
15th Stralite 123rd year of Ascendancy at 13:06
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By WeaponClass the Dwarf Alchemist level 37
25th Gold 123rd year of Ascendancy at 06:21
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By WeaponClass the Dwarf Alchemist level 16
25th Wealth 122nd year of Ascendancy at 21:48
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By WeaponClass the Dwarf Alchemist level 42
1st Voratun 123rd year of Ascendancy at 19:20
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By WeaponClass the Dwarf Alchemist level 6
18th Voratun 122nd year of Ascendancy at 20:52
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By WeaponClass the Dwarf Alchemist level 30
17th Steel 123rd year of Ascendancy at 20:26
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By WeaponClass the Dwarf Alchemist level 6
12nd Profit 122nd year of Ascendancy at 16:18
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By WeaponClass the Dwarf Alchemist level 50
37th Dearth 123rd year of Ascendancy at 13:46
see stats
The Right thing to do (Insane (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By WeaponClass the Dwarf Alchemist level 50
22nd Wealth 123rd year of Ascendancy at 03:29
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By WeaponClass the Dwarf Alchemist level 50
40th Dearth 124th year of Ascendancy at 22:32
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By WeaponClass the Dwarf Alchemist level 12
23rd Profit 122nd year of Ascendancy at 01:15
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By WeaponClass the Dwarf Alchemist level 46
1st Acquisition 123rd year of Ascendancy at 08:57
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By WeaponClass the Dwarf Alchemist level 25
1st Steel 123rd year of Ascendancy at 20:58
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By WeaponClass the Dwarf Alchemist level 18
28th Wealth 122nd year of Ascendancy at 07:33
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By WeaponClass the Dwarf Alchemist level 50
44th Dearth 124th year of Ascendancy at 07:33
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By WeaponClass the Dwarf Alchemist level 29
15th Steel 123rd year of Ascendancy at 10:16
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By WeaponClass the Dwarf Alchemist level 50
24th Dearth 123rd year of Ascendancy at 17:21
see stats

Log

Training Dummy resists the punch!
WeaponClass hits Training Dummy for 625 physical damage.
WeaponClass's Body of Fire hits Training Dummy for
320 fire damage.
WeaponClass's spell attains critical power!
WeaponClass's spell attains critical power!
WeaponClass's Living Lightning hits Training Dummy for
193 lightning damage.

Resting starts...

Talent Meteoric Crash is ready to use.
Talent Shockwave Bomb is ready to use.
WeaponClass is no longer surging arcane power.

Rested for 18 turns (stop reason: all resources and life at maximum).


WeaponClass deactivates
Ice Core.
WeaponClass activates
Ice Core.
WeaponClass deactivates
Living Lightning.
WeaponClass activates
Living Lightning.
WeaponClass deactivates
Defensive Posture.
WeaponClass activates
Defensive Posture.
WeaponClass deactivates
Body of Fire.
The raging fire around WeaponClass calms down and disappears.
WeaponClass activates
Body of Fire.
WeaponClass turns into pure flame!

WeaponClass activates
Flame Infusion.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


The raging fire around WeaponClass calms down and disappears.