West the level 7 Cornac Brawler by Bearan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 15)
Dexterity21 (base 21)
Constitution21 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 24)

Resources

Life283/283
Stamina88/88
Healing Factor1.194804467222
Regeneration8.6623323873597

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Barehand

Damage27
Accuracy33
Crit Chance11%
APR16
Speed0.89

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+5%
Light+10%
Nature+3%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)10 (44.574340358689%)
Defense26
Ranged Defense26
Fatigue0
Physical Save19
Spell Save7
Mental Save17

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Blight+ 10%( 70%)
Nature+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
4/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
2/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Talent Dig is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.02 gold from the transmogrification of
miner's rough leather cap of dexterity (+2) (0 def, 3 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.71 gold from the transmogrification of
impenetrable iron mail armour of acid resistance (2 def, 9 armour).
You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+16%) (0 def, 2 armour, 21.5 block).
You gain 1.21 gold from the transmogrification of
slime-covered iron waraxe (11-15 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatmaul of massacre (28-41 power, 1 apr).
You gain 4.51 gold from the transmogrification of
warbringer's iron battleaxe (13-20 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 17%; physical; dur 2; cd 16).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

West deactivates
Precise Strikes.
West activates
Precise Strikes.
West deactivates
Striking Stance.
West activates
Striking Stance.

There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)