cho the level 10 Higher Archmage by Tsunderon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic35 (base 32)
Willpower27 (base 20)
Cunning11 (base 11)

Resources

Life-9/169
Mana158/248
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+3%
Acid+21%
Lightning+6%
Temporal+12%
Cold+6%
Arcane+10%
Fire+6%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save22
Spell Save26
Mental Save32

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 13%( 70%)
Temporal+ 18%( 70%)
Physical+ 8%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
failed
done
active
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By cho the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 06:23
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By cho the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 22:32
see stats

Log


Cho uses
Infusion: Regeneration.
Cho starts regenerating health quickly.


Cho uses
Infusion: Wild.
Cho lessens the pain.

Cho casts
Rune: Manasurge.
Cho starts to surge mana.


Bandit's aura of power vanishes.


cho misses Bandit.
Bandit hits cho for 39 physical, 16 physical (55 total damage).
Cho feels pain again.

Cho stops regenerating health quickly.


Cho casts
Illuminate.
cho hits Bandit for 62 light damage.
Bandit performs a melee critical strike against cho!
Bandit hits cho for 71 physical, 21 physical (92 total damage).

Cho uses
Wrath of the Highborn.
Cho radiates power.


Talent Infusion: Regeneration is ready to use.

Cho uses
Infusion: Regeneration.
Cho starts regenerating health quickly.

Bandit hits cho for 33 physical, 17 physical (50 total damage).
cho the level 10 higher archmage was bludgeoned to death by a bandit on level 2 of Ruins of Kor'Pul.