Roasel the level 5 Shalore Archer by Lutece

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArcher
Level / Exp5 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity28 (base 24)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning13 (base 12)

Resources

Life153/153
Stamina120/120
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage31
Accuracy36
Crit Chance7%
APR5
Speed0.95

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+5%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save9
Spell Save8
Mental Save9

Defense: Resistances

Lightning+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance41%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On fingers
On fingers
Around neck
In main hand
Quiver
Light source
On feet
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

The shield around Roasel crumbles.

Talent Rune: Shielding is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 22 block).
You gain 1.08 gold from the transmogrification of
exposing iron shield (0 def, 2 armour, 17 block).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 0.84 gold from the transmogrification of
wizard's copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.