Galohek the level 2 Ghoul Reaver by Junction

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassReaver
Level / Exp2 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity12 (base 11)
Constitution18 (base 10)
Magic20 (base 20)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life157/157
Vim126/131
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage17
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue12
Physical Save13
Spell Save9
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (16-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron mace (14-19 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (24-38 power, 1 apr).
You gain 2.13 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 19%; magical; dur 2; cd 10).
There is a next level here (press '' or right click to use).