Nurgle I the level 8 Halfling Rogue by Landat14

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp8 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 23)
Constitution11 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning30 (base 27)

Resources

Life207/207
Stamina128/128
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible5

Offense: Mainhand

Damage27
Accuracy31
Crit Chance16%
APR9
Speed1.00

Offense: Offhand

Damage17
Accuracy31
Crit Chance16%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)3 (57.155997060385%)
Defense37
Ranged Defense37
Fatigue0
Physical Save4
Spell Save5
Mental Save21

Defense: Resistances

Cold+ 11%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.41
3/5
1/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
active
active
active

Equipment

On feet
Light source
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Nurgle I activates Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...

Nurgle I deactivates
Stealth.

Talent Stealth is ready to use.

You are yanked out of this place!


Nurgle I wears (replacing
brass lantern): scorching brass lantern of clarity.

You gain 1.61 gold from the transmogrification of
mindwoven linen wizard hat of darkness (+16%) (1 def, 0 armour).
You gain 0.62 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 3 armour).
You gain 6.53 gold from the transmogrification of
Chaluladar (0 def, 1 armour).
You gain 1.20 gold from the transmogrification of
high-capacity pouch of iron shots of accuracy (42/42, 110% power, 1 apr).
You gain 5.95 gold from the transmogrification of
Glarespitter.
You gain 2.25 gold from the transmogrification of
mighty elm longbow.
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (101% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (117% power, 1 apr).
You gain 2.56 gold from the transmogrification of
surging elm vilestaff of might (100% power, 2 apr, acid element).
You gain 6.50 gold from the transmogrification of
Vorunne the Singekill (100% power, 2 apr, fire element).
You gain 0.75 gold from the transmogrification of
regeneration infusion (heal 86; 15 cd).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.