Test the level 6 Battleborn Blood Mage by Honorius7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceBattleborn
ClassBlood Mage
Level / Exp6 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution27.059565582547 (base 17)
Magic29 (base 27)
Willpower12 (base 10)
Cunning12 (base 10)

Resources

Life281/281
Vim30/30
Healing Factor1.1391104177473
Regeneration5.9803296931733

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance19%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (45%)
Defense13
Ranged Defense13
Fatigue0
Physical Save24
Spell Save20
Mental Save13

Defense: Resistances

Physical+ 14%( 70%)
Cold+ 24%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Trauma1.30
4/5
1/5
0/5
0/5
Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Pyre1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Battleborn1.00
1/5
0/5
0/5
0/5
Corruption / Blood spear1.30
1/5
2/5
0/5
0/5
Corruption / Blood magic1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Test wears (replacing
River's Fury (23-32 power, 8 apr)): cruel elm starstaff of fate (10-12 power, 2 apr, physical element).
Test activates
Blood Spear.

Talent Command Staff is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Test refocuses the energies of his staff.
Talent Command Staff is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Test deactivates
Blood Spear.
Test activates
Blood Spear.
Test deactivates
Chant of Fortress.
Test activates
Chant of Fortress.