skeleman the level 6 Skeleton Corruptor by joshman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassCorruptor
Level / Exp6 / 31%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity17 (base 10)
Constitution12 (base 12)
Magic27 (base 27)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life200/200
Vim95/154
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy11
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+21%
Temporal+3%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save21
Spell Save25
Mental Save20

Defense: Resistances

Temporal+ 12%( 70%)
Cold+ 41%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
failed
active
active
active
active
done

Equipment

On hands
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Soul Rot is ready to use.
The shield around skeleman crumbles.

Talent Pacification Hex is ready to use.
Talent Bone Armour is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


You pickup 0.50 gold pieces.

Skeleman picks up (i.):
prismatic rough leather armour of cold resistance (3 def, 2 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.52 gold from the transmogrification of
flaming steel waraxe of massacre (18-24 power, 3 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.19 gold from the transmogrification of
flaming iron mace of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (18-28 power, 1 apr).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 79; cd 13).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)