Orc Necromancer the level 50 Lich Necromancer by BJownes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceLich
ClassNecromancer
Level / Exp50 / 2173%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity31 (base 10)
Constitution81 (base 60)
Magic121 (base 60)
Willpower81 (base 60)
Cunning72 (base 29)

Resources

Life-612/1436
Mana818/818
Steam100/100
Soul19/19
Healing Factor1.8552415653743
Regeneration72.818231440941

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision9
See Invisible9
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage73
Accuracy24
Crit Chance21%
APR4
Speed1.00

Offense: Offhand

Damage29
Accuracy24
Crit Chance39%
APR11
Speed1.00

Offense: Spell

Spellpower107
Crit Chance44%
Speed1

Offense: Mind

Mindpower63
Crit Chance21%
Speed1

Offense: Damage Bonus

Acid+30%
Lightning+46%
Darkness+45%
Cold+29%
Blight+62%
Arcane+30%
Fire+53%
All+15%

Offense: Damage Penetration

Acid+37%
Lightning+27%
Mind+22%
All+12%

Defense: Base

Armour (hardiness)86 (85.65183292883%)
Defense80
Ranged Defense84
Fatigue0
Physical Save71
Spell Save69
Mental Save68

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 70%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 71%( 70%)
Physical+ 70%( 70%)
Lightning+ 70%( 70%)
Light+ 80%( 80%)
Temporal+ 70%( 70%)
Mind+ 70%( 70%)
Darkness+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Blind Resistance44%
Silence Resistance76%
Bleed Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (5/5)

Implants
Runes
Runes
Runes
Implants

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
5/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.50
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.64
1/5
1/5
2/5
0/5
Spell / Grave1.30
5/5
5/5
0/5
0/5
Spell / Master of bones1.64
5/5
5/5
2/5
4/5
Spell / Master necromancer1.30
5/5
3/5
0/5
0/5
Spell / Animus1.30
5/5
1/5
1/5
5/5

Generic Talents

Undead / Lich1.00
2/5
5/5
2/5
5/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
4/5
2/5
1/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
2/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Orc Necromancer the Lich Necromancer level 50
38th Dearth 124th year of Ascendancy at 17:22
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Orc Necromancer the Orc Necromancer level 14
28th Retaking 124th year of Ascendancy at 15:01
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Orc Necromancer the Lich Necromancer level 49
30th Dearth 124th year of Ascendancy at 10:18
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Orc Necromancer the Lich Necromancer level 33
10th Revenge 124th year of Ascendancy at 00:42
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Orc Necromancer the Lich Necromancer level 50
35th Dearth 124th year of Ascendancy at 14:39
see stats
I did not want that! (Insane (Roguelike) difficulty) Tricked Nektosh into killing one of his own people.
By Orc Necromancer the Lich Necromancer level 50
47th Dearth 124th year of Ascendancy at 21:16
see stats
Imp'ing Away (Insane (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Orc Necromancer the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 20:36
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Orc Necromancer the Orc Necromancer level 10
16th Retaking 124th year of Ascendancy at 10:54
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Orc Necromancer the Orc Necromancer level 20
39th Retaking 124th year of Ascendancy at 04:48
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Orc Necromancer the Lich Necromancer level 30
2nd Revenge 124th year of Ascendancy at 08:16
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Orc Necromancer the Lich Necromancer level 40
21st Revenge 124th year of Ascendancy at 10:32
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Orc Necromancer the Lich Necromancer level 50
30th Dearth 124th year of Ascendancy at 13:34
see stats
Lichform (Insane (Roguelike) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Orc Necromancer the Lich Necromancer level 26
42nd Retaking 124th year of Ascendancy at 03:17
see stats
Make Him Squirm (Insane (Roguelike) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Orc Necromancer the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 08:43
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Orc Necromancer the Lich Necromancer level 50
19th Loss 124th year of Ascendancy at 09:39
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Orc Necromancer the Lich Necromancer level 50
42nd Dearth 124th year of Ascendancy at 08:13
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Orc Necromancer the Lich Necromancer level 35
11st Revenge 124th year of Ascendancy at 22:10
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Orc Necromancer the Lich Necromancer level 45
38th Pain 124th year of Ascendancy at 11:15
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Orc Necromancer the Lich Necromancer level 26
46th Retaking 124th year of Ascendancy at 02:43
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Orc Necromancer the Lich Necromancer level 50
52nd Loss 124th year of Ascendancy at 20:24
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Orc Necromancer the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 08:43
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Orc Necromancer the Lich Necromancer level 39
21st Revenge 124th year of Ascendancy at 10:32
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Orc Necromancer the Orc Necromancer level 21
40th Retaking 124th year of Ascendancy at 15:05
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Orc Necromancer the Lich Necromancer level 34
10th Revenge 124th year of Ascendancy at 16:34
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Orc Necromancer the Orc Necromancer level 16
35th Retaking 124th year of Ascendancy at 06:06
see stats

Log

Orc Necromancer hits Aritha the white crystal for (61 absorbed), 31 cold, (157 absorbed), 78 darkness (110 total damage).
Orc Necromancer hits Armoured skeleton warrior for 171 cold, 257 darkness (429 total damage).
--------------------------------

Skeleton master archer's Shoot hits Armoured skeleton warrior for
272 physical damage.
Armoured skeleton warrior uses
Shield Pummel.
Armoured skeleton warrior misses Orc Necromancer.
Armoured skeleton warrior misses Orc Necromancer.
Skeleton master archer shoots!
Armoured skeleton warrior resists the wave!

Aritha the white crystal's desolate waste area effect hits
Orc Necromancer for 33 cold damage.
Aritha the white crystal's desolate waste area effect hits
Orc Necromancer for 33 cold damage.
Aritha the white crystal's desolate waste area effect hits
Orc Necromancer for 33 cold damage.
Orc Necromancer's desolate waste area effect hits Aritha the white crystal for
(7 absorbed), 3 cold (4 total damage).
Orc Necromancer's desolate waste area effect hits Armoured skeleton warrior for
22 cold damage.
Orc Necromancer's desolate waste area effect hits Aritha the white crystal for
(7 absorbed), 3 cold (4 total damage).
Orc Necromancer's desolate waste area effect hits Armoured skeleton warrior for
22 cold damage.
Orc Necromancer's desolate waste area effect hits Aritha the white crystal for
(7 absorbed), 3 cold (4 total damage).
Orc Necromancer's desolate waste area effect hits Armoured skeleton warrior for
21 cold damage.
Blue crystal's cold repulsion area effect hits Armoured skeleton warrior for
12 cold, 15 physical (28 total damage).
Orc Necromancer is free from the dire plague.

Orc Necromancer is freed from the impending doom.

Armoured skeleton warrior hits Blue crystal for 214 physical, 30 acid, 29 fire (275 total damage).
Aritha the white crystal's Hiemal Shield hits
Orc Necromancer for 71 cold damage.

Aritha the white crystal's Ice Bolt hits
Orc Necromancer for 182 cold damage.
--------------------------------

Skeleton master archer's Shoot performs a ranged critical strike against Armoured skeleton warrior!
Personal New Achievement: That was close (Insane (Roguelike) difficulty)!
Skeleton master archer's Shoot hits Armoured skeleton warrior for
368 physical damage.
Aritha the white crystal casts
Invoke Darkness.