Entropy the level 9 Cornac Cultist of Entropy by Kirszyn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassCultist of Entropy
Level / Exp9 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution15 (base 15)
Magic34 (base 29)
Willpower10 (base 10)
Cunning24 (base 19)

Resources

Life209/209
Insanity0/100
Healing Factor1.1460311219417
Regeneration1.2033326780388

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible8

Offense: Mainhand

Damage16
Accuracy14
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower30
Crit Chance13%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+10%
Temporal+9%
Blight+10%
Mind+3%
Fire+10%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)13.027478868968 (30%)
Defense33
Ranged Defense33
Fatigue0
Physical Save21
Spell Save15
Mental Save23

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 15%( 70%)
Temporal+ 9%( 70%)
Fire+ 10%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Madness1.30
1/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
1/5
0/5
Demented / Nether1.30
1/5
1/5
1/5
0/5
Demented / Timethief1.30
1/5
1/5
0/5
0/5
Demented / Void1.30
3/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Demented / Doom1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
failed
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Entropy picks up (b.): shielding rune of the duelist (absorb 86; dur 4; cd 15).
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Entropy wears (replacing
elm vilestaff (10-12 power, 2 apr, acid element)): Kor's Fall (10-12 power, 0 apr, darkness element).

You gain 5.25 gold from the transmogrification of
focusing elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.06 gold from the transmogrification of
iron greatsword of persecution (16-26 power, 1 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (9-12 power, 5 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of cunning (+3).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 86; dur 4; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.