Bloodcalling the level 25 Mantis Ritch by bleedingapathy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceMantis
ClassRitch
Level / Exp25 / 48%
Sizehuge
Lifes / Deaths

Primary Stats

Strength55 (base 54)
Dexterity57 (base 54)
Constitution53 (base 54)
Magic56 (base 54)
Willpower58 (base 54)
Cunning57 (base 54)

Resources

Mana909/909
Psi508/508
Life11139/11139
Equilibrium35
Stamina730/730
Psi_feedback0/360
Healing Factor1.8442723820859
Regeneration124.21174493349

Speed

Mental+200%
Attack+200%
Movement+120%
Spell+200%
Global+220%

Vision

Sight14
Lite8
Infravision7.3337961856598
See Stealth84.172452320747
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Spell

Spellpower93
Crit Chance32%
Speed0.33333333333333
Cooldown Reduction46.8

Offense: Mind

Mindpower82
Crit Chance71%
Speed0.33333333333333

Offense: Damage Penetration

All+13%

Defense: Base

Armour (hardiness)217.69626184456 (100%)
Defense80
Ranged Defense105
Fatigue0
Physical Save129
Spell Save125
Mental Save130

Defense: Resistances

All+ 50%(100%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance100%
Bleed Resistance0%
Stun Resistance10%

Inscriptions (0/0)

Class Talents

Wild-child / Metal Rending1.30
5/5
5/5
5/5
5/5
Wild-child / Fervency1.30
5/5
5/5
5/5
5/5
Wild-heart / Strewn1.30
5/5
5/5
5/5
3/5
Wild-heart / Stinger1.50
5/5
5/5
5/5
5/5
Wild-heart / Agonize1.30
5/5
5/5
5/5
3/5
Wild-child / Extravagancy1.10
5/5
5/5
5/5
5/5
Wild-heart / Firestarter1.30
5/5
5/5
5/5
5/5

Generic Talents

Wild-heart / Bloodletting Beast1.10
5/5
5/5
5/5
5/5
Ego / Mantis1.20
5/5
5/5
5/5
0/5
Wild-heart / Hoarding Beast1.10
5/5
5/5
5/5
5/5
Wild-heart / Natural Combat1.20
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
9/10
Wild-heart / Wing Pod1.50
5/5
5/5
5/5
5/5
Wild-child / Cold Blood1.30
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.00
5/5
5/5
0/5
0/5
Wild-child / Cutting Edge1.20
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.00
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

Tool
Tool
Left hook
Around neck
In mouth
Light source
On head
Right hook

Inventory

Achievements

Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Bloodcalling the Mantis Ritch level 9
78th Pyre 122nd year of Ascendancy at 12:10
see stats
Eye of the storm (Madness (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Bloodcalling the Mantis Ritch level 24
4th Flare 122nd year of Ascendancy at 09:11
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Bloodcalling the Mantis Ritch level 21
3rd Summertide 122nd year of Ascendancy at 11:18
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Bloodcalling the Mantis Ritch level 10
5th Mirth 122nd year of Ascendancy at 17:08
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Bloodcalling the Mantis Ritch level 20
3rd Summertide 122nd year of Ascendancy at 08:18
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Bloodcalling the Mantis Ritch level 16
2nd Summertide 122nd year of Ascendancy at 18:06
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Bloodcalling the Mantis Ritch level 14
2nd Summertide 122nd year of Ascendancy at 09:48
see stats
Tales of the Spellblaze (Madness (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Bloodcalling the Mantis Ritch level 21
3rd Summertide 122nd year of Ascendancy at 11:26
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Bloodcalling the Mantis Ritch level 5
76th Pyre 122nd year of Ascendancy at 01:12
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Bloodcalling the Mantis Ritch level 21
3rd Flare 122nd year of Ascendancy at 16:00
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Bloodcalling the Mantis Ritch level 4
76th Pyre 122nd year of Ascendancy at 00:57
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Bloodcalling the Mantis Ritch level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

You gain 2.00 gold from the transmogrification of spellwoven silk robe of protection (7 def, 5 armour).
You gain 4.49 gold from the transmogrification of
spiritwalker's hardened leather belt.
You gain 4.20 gold from the transmogrification of
crackling iron steamsaw of massacre (17.5-26.25 power, 0 apr).
You gain 7.04 gold from the transmogrification of
balanced voratun steamsaw of erosion (39.5-59.25 power, 25 apr).
You gain 5.76 gold from the transmogrification of
dragonbone magestaff of protection (30-36 power, 6 apr, lightning element).
You gain 2.75 gold from the transmogrification of
phase door rune (range 13; power 32; dur 6).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 08:10.


Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 12:00.

Ran for 7 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 15:50.

Ran for 5 turns (stop reason: didn't move).


Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:45.


You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You carefully open the door and enter the underground crypt...
As you enter you notice the door has no visible handle on the inside. You are stuck here!
Bloodcalling deactivates Laceration.

Bloodcalling deactivates Open Veins.

Bloodcalling deactivates Swordbreaker.

Bloodcalling deactivates Lacerating Strikes.

Bloodcalling deactivates Torture.

Bloodcalling deactivates Ignis Infernus.

Bloodcalling deactivates Concealed Blade.