









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Alchemist Notifications 1.7.0Pops up a notification when you collect all the ingredients for an elixir in the Brotherhood of Alchemists quest. Also available as part of the ZOmnibus Addon Pack. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Better Sounds Mod 1.7.4Description Added Mods: + The infamous Wilhelm scream mod + Somebody shut that dog up! Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Мод заменяет стандартные звуки в ТоМе, такие как монетки (покупка и подбор), выстрел из лука и пращи, Таланты, основанные на молнии, скрипы дверей и др. - Убран звук бешеного павлина в стартовой локации Yeek'ов. Используются следующие моды: + The infamous Wilhelm scream mod + Somebody shut that dog up! Установка: Удаление: или в игре: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 50 / 1871% |
| Size | big |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 17:50 / 67Killed by elven guard at level 6 on the 21st Regrowth 123rd year of Ascendancy at 02:11 Killed by Veladassra the elven guard at level 7 on the 21st Regrowth 123rd year of Ascendancy at 02:37 Killed by elven tempest at level 7 on the 23rd Regrowth 123rd year of Ascendancy at 08:51 Killed by multi-hued crystal at level 9 on the 26th Regrowth 123rd year of Ascendancy at 22:47 Killed by gloomy giant venus flytrap at level 12 on the 38th Regrowth 123rd year of Ascendancy at 21:57 Killed by thief at level 13 on the 15th Pyre 123rd year of Ascendancy at 18:25 Killed by Porith the warg at level 15 on the 46th Pyre 123rd year of Ascendancy at 22:48 Killed by Horned Horror at level 15 on the 47th Pyre 123rd year of Ascendancy at 09:16 Killed by corrupted wolf at level 16 on the 47th Pyre 123rd year of Ascendancy at 13:29 Killed by corrupted wolf at level 16 on the 47th Pyre 123rd year of Ascendancy at 15:04 Killed by corrupted wolf at level 16 on the 47th Pyre 123rd year of Ascendancy at 15:59 Killed by HELP I BEEN CURSED at level 16 on the 59th Pyre 123rd year of Ascendancy at 11:41 Killed by Xanedabreth the elder vampire at level 16 on the 59th Pyre 123rd year of Ascendancy at 14:31 Killed by Elomitta the vampire at level 17 on the 59th Pyre 123rd year of Ascendancy at 21:51 Killed by Celia at level 17 on the 59th Pyre 123rd year of Ascendancy at 23:52 Killed by Celia at level 17 on the 60th Pyre 123rd year of Ascendancy at 00:26 Killed by Celia at level 17 on the 60th Pyre 123rd year of Ascendancy at 01:20 Killed by Celia at level 17 on the 60th Pyre 123rd year of Ascendancy at 02:28 Killed by multi-hued crystal at level 18 on the 3rd Flare 123rd year of Ascendancy at 17:22 Killed by worm that walks at level 20 on the 7th Flare 123rd year of Ascendancy at 01:11 Killed by snow giant thunderer at level 21 on the 46th Dusk 123rd year of Ascendancy at 08:45 Killed by Urkis, the High Tempest at level 21 on the 46th Dusk 123rd year of Ascendancy at 12:10 Killed by Emumina the shadow claw at level 21 on the 60th Dusk 123rd year of Ascendancy at 13:40 Killed by Kyless at level 22 on the 61st Dusk 123rd year of Ascendancy at 16:30 Killed by Saleriarada the rogue at level 23 on the 76th Dusk 123rd year of Ascendancy at 17:43 Killed by Saleriarada the rogue at level 23 on the 76th Dusk 123rd year of Ascendancy at 18:39 Killed by elven blood mage at level 26 on the 46th Haze 123rd year of Ascendancy at 02:06 Killed by Salikira the worm that walks at level 29 on the 1st Wintertide 124th year of Ascendancy at 20:20 Killed by Velawen the Guardian at level 30 on the 39th Regrowth 124th year of Ascendancy at 19:41 Killed by Velawen the Guardian at level 30 on the 39th Regrowth 124th year of Ascendancy at 21:16 Killed by saw horror at level 31 on the 40th Regrowth 124th year of Ascendancy at 04:25 Killed by saw horror at level 33 on the 45th Regrowth 124th year of Ascendancy at 09:11 Killed by searing horror at level 33 on the 45th Regrowth 124th year of Ascendancy at 11:34 Killed by blade horror at level 33 on the 45th Regrowth 124th year of Ascendancy at 22:47 Killed by Glythra the orc grand master assassin at level 35 on the 72nd Regrowth 124th year of Ascendancy at 05:43 Killed by overpowered greater multi-hued wyrm at level 38 on the 21st Dusk 124th year of Ascendancy at 14:45 Killed by overpowered greater multi-hued wyrm at level 39 on the 21st Dusk 124th year of Ascendancy at 15:47 Killed by Glayalle the orc pyromancer at level 42 on the 31st Dusk 124th year of Ascendancy at 06:18 Killed by Dozing Layamira at level 44 on the 44th Dusk 124th year of Ascendancy at 19:46 Killed by Arch Zephyr at level 47 on the 63rd Dusk 124th year of Ascendancy at 08:22 Killed by Vorulle the orc blood mage at level 47 on the 64th Dusk 124th year of Ascendancy at 05:51 Killed by HELP I BEEN CURSED at level 48 on the 65th Dusk 124th year of Ascendancy at 00:01 Killed by HELP I BEEN CURSED at level 48 on the 65th Dusk 124th year of Ascendancy at 13:54 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 42nd Haze 124th year of Ascendancy at 00:00 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 42nd Haze 124th year of Ascendancy at 05:06 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 42nd Haze 124th year of Ascendancy at 07:45 Killed by Grushnak, Battlemaster of the Pride at level 50 on the 42nd Haze 124th year of Ascendancy at 12:05 Killed by Doomed Shade of HELP I BEEN CURSED at level 50 on the 68th Pyre 125th year of Ascendancy at 23:47 Killed by Doomed Shade of HELP I BEEN CURSED at level 50 on the 69th Pyre 125th year of Ascendancy at 00:20 Killed by Doomed Shade of HELP I BEEN CURSED at level 50 on the 69th Pyre 125th year of Ascendancy at 01:07 Killed by Doomed Shade of HELP I BEEN CURSED at level 50 on the 69th Pyre 125th year of Ascendancy at 01:37 Killed by Doomed Shade of HELP I BEEN CURSED at level 50 on the 69th Pyre 125th year of Ascendancy at 02:03 Killed by HELP I BEEN CURSED at level 50 on the 71st Pyre 125th year of Ascendancy at 16:40 Killed by HELP I BEEN CURSED at level 50 on the 71st Pyre 125th year of Ascendancy at 18:41 Killed by HELP I BEEN CURSED at level 50 on the 71st Pyre 125th year of Ascendancy at 20:44 Killed by HELP I BEEN CURSED at level 50 on the 71st Pyre 125th year of Ascendancy at 22:46 Killed by HELP I BEEN CURSED at level 50 on the 72nd Pyre 125th year of Ascendancy at 00:41 Killed by HELP I BEEN CURSED at level 50 on the 72nd Pyre 125th year of Ascendancy at 02:45 Killed by Xelor the dúathedlen at level 50 on the 27th Dusk 125th year of Ascendancy at 19:51 Killed by Argoniel at level 50 on the 31st Dusk 125th year of Ascendancy at 00:05 Killed by Elandar at level 50 on the 31st Dusk 125th year of Ascendancy at 01:03 Killed by fire drake hatchling at level 50 on the 31st Dusk 125th year of Ascendancy at 01:13 Killed by Elandar at level 50 on the 31st Dusk 125th year of Ascendancy at 01:36 Killed by Elandar at level 50 on the 31st Dusk 125th year of Ascendancy at 04:12 Killed by Elandar at level 50 on the 31st Dusk 125th year of Ascendancy at 21:57 Killed by HELP I BEEN CURSED at level 50 on the 32nd Dusk 125th year of Ascendancy at 03:02 |
| Antimagic | Follower |
Primary Stats
| Strength | 154 (base 60) |
| Dexterity | 39 (base 10) |
| Constitution | 85 (base 35) |
| Magic | 41 (base 10) |
| Willpower | 89 (base 60) |
| Cunning | 108 (base 57) |
Resources
| Life | 1773/1773 |
| Hate | 104/104 |
| Equilibrium | 105 |
| Healing Factor | 2.0843881406159 |
| Regeneration | 46.377636128704 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +121.88948431535% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 2 |
| See Stealth | 13 |
| See Invisible | 8 |
| Stealth | 59 |
Offense: Mainhand
| Damage | 282 |
| Accuracy | 54 |
| Crit Chance | 43% |
| APR | 17 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 93 |
| Crit Chance | 52% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +19% |
| All | +7% |
| Arcane | +28% |
| Mind | +22% |
| Nature | +32% |
Offense: Damage Penetration
| Nature | +25% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 103.72307323196 (100%) |
| Defense | 49 |
| Ranged Defense | 49 |
| Fatigue | 0 |
| Physical Save | 77 |
| Spell Save | 56 |
| Mental Save | 55 |
Defense: Resistances
| Acid | + 57%( 70%) |
| Blight | + 65%( 70%) |
| Cold | + 29%( 70%) |
| All | + 22%( 70%) |
| Lightning | + 29%( 70%) |
| Light | + 24%( 70%) |
| Temporal | + 29%( 70%) |
| Mind | + 45%( 70%) |
| Darkness | + 41%( 70%) |
| Fire | + 53%( 70%) |
| Nature | + 34%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 63% |
| Fear Resistance | 45% |
| Knockback Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 28% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 963 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 49% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 363 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 34 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -747 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 747 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.50 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Cursed / Predator | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Cursed / Rampage | 1.50 |
| 5/5 |
| 4/5 |
| 3/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mindstar mastery | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Parasite | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 3/5 |
| 3/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by HELP I BEEN CURSED. Escort: injured seer (level 5 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by HELP I BEEN CURSED. Escort: lone alchemist (level 8 of Dreadfell) | failed |
You failed to protect the lost defiler from death by HELP I BEEN CURSED. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost sun paladin from death by HELP I BEEN CURSED. Escort: lost sun paladin (level 7 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the repented thief from death by HELP I BEEN CURSED. Escort: repented thief (level 1 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by HELP I BEEN CURSED. Escort: temporal explorer (level 2 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Constitution by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall. You were forced to kill her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2166. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. You have aided Marus of Elvala in creating an elixir of mysticism. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within9 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Hanodir the pair of drakeskin leather boots (0 def, 17 armour)2.0 T5 feet armor [Rare] Master While equipped: dps ---------- Phys.crit +6.0% Phys.pwr +6 (+1 eff.) Dmg.mod +18% arcane Apr +13 ----- def ----- Armour +17 Resists +9% acid +9% cold Heal.mod +20% Knockbk- +20% A pair of boots made of leather. |
| Light source | Radhanarizor the Undeathfiend1.0 T3 lite [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Wil +3 Con dps ---------- Mind.pwr +10 (+2 eff.) Dmg.mod +6% mind Melee Ret 8 nature ----- def ----- Defense +11 (+4 eff.) Resists +8% blight Phys.save +15 (+4 eff.) Spell.save +13 (+4 eff.) Mind.save +14 (+5 eff.) HP.reg +6.00 Blind- +28% Confus- +18% ---------- misc Equi/ret +0.08 Psi/ret +0.08 Light +9 See.Stealth +13 See.Invis +8 Track: Puts all charms on 40 cooldown Level 3.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 28 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Fanged Collar Fanged Collar0.0 T4 head armor [Unique] It's a head... but is it yours? |
| Tool | Prismwire (dig speed 30 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +3% arcane ----- def ----- Resists +9% lightning +6% light +12% acid Max.HP +80.00 Heal.mod +10% ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | gold ring of life0.1 T3 ring jewelry [Ego+] Nature While equipped: ----- def ----- Max.HP +53.00 HP.reg +8.00 Heal.mod +15% Rings make your fingers look great! |
| On fingers | Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con ---------- misc Talents +1 Spell Feedback You have set the ring to grant you Spell Feedback! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
| Around waist | Blazemire1.0 T5 belt armor [Rare] Master While equipped: Stats +5 Cun dps ---------- Mind.crit +4% Dmg.mod +9% mind ----- def ----- Defense +23 (+8 eff.) Resists +30% fire Stealth +15 ---------- misc Hate/m.crit +5.05 A belt that goes around your waist. |
| In main hand | enhanced voratun greatsword of projection (175% power, 4 apr)3.0 T5 greatsword 2H weapon [Ego++] Nature/Psionic Power 176% Range: 1.6x Uses 40% Wil, 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% On Hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: Stats +17 Str +13 Dex +12 Mag +7 Wil +10 Cun +13 Con Massive two-handed swords. |
| On hands | Spellhunt Remnants (6 def, 8 armour)1.5 T5 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +10 Cun +10 Wil dps ---------- Mind.crit +15% Mind.pwr +12 (+3 eff.) Dmg.mod +25% nature Res.pen +25% nature ----- def ----- Armour +8 Defense +6 (+2 eff.) Spell.save +15 (+5 eff.) Max.HP +100.00 ---------- misc Light +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 247.04 arcane damage and stunned). Uses 100 power out of 150/150 These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. This object's appearance was changed to Sludgegrip. |
| Main armor | Tarrasca (0 def, 50 armour)17.0 T4 massive armor Reqs Massive armour training [Unique] Master While equipped: Stats +15 Con ----- def ----- Armour +50 Hardiness +15% Fatigue +35% Phys.save +45 (+10 eff.) Knockbk- +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% Slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns. Uses 25 power out of 25/25 This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
| Cloak | elven-silk cloak 'Zanydofang' (24 def, 7 armour)2.0 T5 cloak armor [Random Unique] Nature/Master While equipped: Stats +5 Str +1 Wil +4 Con ----- def ----- Armour +7 Defense +24 (+8 eff.) Resists +23% blight +9% fire +18% nature Phys.save +31 (+7 eff.) Spell.save +19 (+6 eff.) Mind.save +29 (+8 eff.) Max.HP +81.00 HP.reg +8.00 Heal.mod +20% ---------- misc Max.hate +4.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Fanged Collar0.1 T2 amulet jewelry [Unique] Unknown While equipped: Stats +10 Cun -5 Wil ----- def ----- Resists +15% blight +15% darkness +15% acid Phys.save +15 (+4 eff.) Spell.save +15 (+5 eff.) Mind.save -7 (-2 eff.) Max.HP +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Inventory
Blood of Undeath0.4 potion [Unique] Arcane Quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
regeneration infusion (heal 454; 17 cd)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 454 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
biting gale rune (damage 136; dur 4; cd 15)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 135.89 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
biting gale rune of the psychic (damage 418; dur 4; cd 18)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 418.16 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 20.29 cold and 22.57 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Ring of the Dead0.1 T4 ring jewelry [Unique] Nature While equipped: Stats +10 Lck ----- def ----- Phys.save +10 (+3 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+3 eff.) Die.at -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
manaburning voratun battleaxe (169% power, 4 apr)3.0 T5 battleaxe 2H weapon [Ego] Disrupt Power 170% Range: 1.5x Uses 40% Wil, 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +8.0% Atk.spd 100% On Hit: * 30 arcane resource burn Massive two-handed battleaxes. |
stormbringer's voratun greatmaul (176% power, 4 apr)5.0 T5 greatmaul 2H weapon [Ego+] Nature Power 176% Range: 1.5x Uses 40% Wil, 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% On Crit.r2 +34 lightning +41 cold While equipped: dps ---------- Mov.spd +69% Res.pen +19% lightning +26% cold Massive two-handed mauls. |
Dawn's Blade (161% power, 7 apr)3.0 T5 longsword 1H weapon [Unique] Arcane If the sun doesn't set, dawn's power lasts forever. Power 162% Range: 1.4x Uses 40% Wil, 25% Mag, 80% Str Dmg Light Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +7 Crit +5.0% Atk.spd 100% Against +25% Undead +25% Demon While equipped: dps ---------- Spell.crit +4% Spell.pwr +10 (+2 eff.) Dmg.mod +20% light Res.pen +25% light ---------- misc Light +2 Cooldown Healing Light -3 Barrier -5 Providence -10 Bathe in Light -5 Masteries +0.20 Celestial/Sun +0.20 Celestial/Combat +0.20 Celestial/Light Invoke dawn, inflicting 167.99 light damage in radius 5 (based on Magic) and lighting the area within radius 10. Uses 35 power out of 35/35 Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
plaguebringer's voratun longsword (152% power, 6 apr)3.0 T5 longsword 1H weapon [Ego+] Arcane Power 152% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +14 blight On Hit: 20% Epidemic 5 On Hit: * 16% chance to reduce strength, dexterity, and constitution by 9 While equipped: ----- def ----- Disease- +33% Sharp, long, and deadly. |
elemental voratun mace of ruin (157% power, 6 apr)3.0 T5 mace 1H weapon [Ego++] Arcane/Master Power 158% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% On Hit: * Create an explosion dealing 16 fire damage (1/turn) While equipped: dps ---------- Phys.crit +13.0% Crit.mult +34.00% Dmg.mod +18% fire Res.pen +20% fire Apr +13 Blunt and deadly. |
flaming voratun mace of rage (159% power, 6 apr)3.0 T5 mace 1H weapon [Ego+] Arcane/Master Power 160% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% On Hit.r1 +16 fire While equipped: Stats +11 Str dps ---------- Dmg.mod +12% physical Acc +20 (+6 eff.) Blunt and deadly. |
hateful voratun mace of phasing (155% power, 15 apr)3.0 T5 mace 1H weapon [Ego] Arcane/Psionic Power 155% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +15 Crit +3.0% Atk.spd 100% Phasing +15% Melee+ +11 darkness Against +15% Living Blunt and deadly. |
arcing voratun waraxe (150% power, 6 apr)3.0 T5 waraxe 1H weapon [Ego] Arcane Power 151% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 16 damage One-handed war axes. |
blazebringer's voratun waraxe of erosion (148% power, 6 apr)3.0 T5 waraxe 1H weapon [Ego+] Nature Power 148% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +13 nature On Crit.r2 +72 fire While equipped: dps ---------- All.spd +9% Res.pen +18% fire One-handed war axes. |
quick voratun waraxe (149% power, 6 apr)3.0 T5 waraxe 1H weapon [Ego+] Master Power 149% Range: 1.4x Uses 40% Wil, 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% While equipped: Stats +5 Dex dps ---------- Phys.spd +10% Acc +20 (+6 eff.) One-handed war axes. |
plaguebringer's voratun dagger of daylight (146% power, 9 apr)1.0 T5 dagger 1H weapon Reqs Dex 48 [Ego+] Arcane Power 146% Range: 1.3x Uses 40% Wil, 50% Dex, 50% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% Melee+ +14 blight +15 light Against +29% Undead On Hit: 20% Epidemic 5 On Hit: * 19% chance to reduce strength, dexterity, and constitution by 9 While equipped: ----- def ----- Disease- +35% Sharp, short and deadly. |
honing living mindstar of gales (113% power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon [Ego++] Nature/Psionic Power 113% Range: 1.1x Uses 90% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +3 Cun +2 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+2 eff.) Dmg.mod +15% lightning +10% cold +20% physical Res.pen +5% physical ----- def ----- Defense +21 (+7 eff.) Resists +3% physical Pinning- +40% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
throat-seeking dragonbone longbow4.0 T5 longbow 2H weapon Reqs Dex 48 [Ego+] Disrupt Power 66% Range: 1.1x Uses 40% Wil Dmg Physical Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 Ranged+ +33 nature On Crit: * silences the target While equipped: dps ---------- Res.pen +17% nature Longbows are used to shoot arrows at your foes. |
tundral quiver of dragonbone arrows of torment (21/21, 162% power, 18 apr)3.0 T5 arrow ammo Reqs Dex 48 [Ego+] Nature/Psionic Power 163% Range: 1.4x Uses 40% Wil, 70% Dex, 50% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +18 Crit +3.0% Capacity 21 Ranged+ +35 cold On Crit.r2 +21 cold On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Arrows are used with bows to pierce your foes to death. |
barbed pouch of voratun shots of accuracy (21/21, 175% power, 6 apr)3.0 T5 shot ammo Reqs Dex 48 [Ego+] Master Power 175% Range: 1.2x Uses 40% Wil, 70% Dex, 50% Cun Dmg Physical Acc+ +0.2% base dam (max 20%) Acc +20 Apr +6 Crit +19.0% Capacity 21 On Crit: * Wound the target dealing 321 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
pouch of voratun shots (21/21, 162% power, 6 apr)3.0 T5 shot ammo Reqs Dex 48 [Normal] Power 163% Range: 1.2x Uses 40% Wil, 70% Dex, 50% Cun Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +6 Crit +7.0% Capacity 21 Shots are used with slings to pummel your foes to death. |
swashbuckler's voratun shield (0 def, 10 armour, 181% power, 206 block)7.0 T5 shield armor Reqs Shield usage training [Ego+] Master When used to Attack: Power 181% Range: 1.2x Uses 40% Wil, 100% Str Dmg Physical Acc+ +2.0% proc dam (max 200%) Crit +5.0% Block +206 While equipped: Stats +10 Str +7 Dex dps ---------- Acc +23 (+7 eff.) ----- def ----- Armour +10 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
nimble drakeskin leather armour of delving (35 def, 8 armour)9.0 T5 light armor [Ego++] Master While equipped: Stats +9 Str +8 Dex dps ---------- Mov.spd +20% ----- def ----- Armour +8 Defense +35 (+11 eff.) Fatigue +8% Resists +18% darkness +11% physical ---------- misc Light +2 Track: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 23 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
enlightening voratun plate armour (0 def, 16 armour)17.0 T5 massive armor Reqs Massive armour training [Ego+] Psionic While equipped: Stats +8 Cun +7 Wil ----- def ----- Armour +16 Fatigue +22% Mind.save +21 (+6 eff.) A suit of armour made of metal plates. |
prismatic voratun plate armour of implacability (0 def, 24 armour)17.0 T5 massive armor Reqs Massive armour training [Ego+] Arcane/Master While equipped: ----- def ----- Armour +24 Fatigue +13% Resists +17% light +18% darkness Phys.save +11 (+3 eff.) A suit of armour made of metal plates. |
prismatic voratun plate armour of thunder (0 def, 16 armour)17.0 T5 massive armor Reqs Massive armour training [Ego+] Arcane While equipped: Stats +7 Str +9 Mag +8 Wil dps ---------- Phys.crit +7.0% Spell.crit +6% Mind.crit +7% Phys.pwr +25 (+5 eff.) Spell.pwr +25 (+6 eff.) Mind.pwr +15 (+3 eff.) ----- def ----- Armour +16 Fatigue +22% Resists +17% lightning +15% light +17% darkness A suit of armour made of metal plates. |
insulating drakeskin leather belt1.0 T5 belt armor [Ego] Master While equipped: ----- def ----- Resists +13% fire +12% cold A belt that goes around your waist. |
Ivewen (3 def, 0 armour)2.0 T5 cloak armor [Rare] Nature While equipped: Stats +7 Con dps ---------- Spell.crit +4% S.pwr/crit +11 Dmg.mod +18% arcane +12% blight ----- def ----- Defense +3 (+1 eff.) Resists +9% acid +10% fire +10% lightning +10% cold ---------- misc Mana/turn +0.24 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Radiance (15 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +10 Cun +10 Mag dps ---------- Spell.pwr +20 (+5 eff.) Dmg.mod +25% light Melee Ret 30 blinding light ----- def ----- Defense +15 (+5 eff.) Resists +30% light +30% darkness Res.Cap +10% light Talent.cat+ +0.20 Celestial This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
shadow elven-silk cloak of battle (3 def, 0 armour)2.0 T5 cloak armor [Ego+] Master While equipped: dps ---------- Phys.crit +4.0% Phys.pwr +4 (+1 eff.) Dmg.mod +25% darkness Res.pen +20% darkness ----- def ----- Defense +3 (+1 eff.) Fatigue -6% Resists +25% darkness Stealth +19 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
wanderer's pair of drakeskin leather boots (0 def, 5 armour)2.0 T5 feet armor [Ego+] Master While equipped: Stats +4 Cun +5 Con ----- def ----- Armour +5 Phys.save +16 (+4 eff.) Mind.save +20 (+6 eff.) A pair of boots made of leather. |
dreamer's pair of voratun boots (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego+] Psionic While equipped: Stats +5 Cun +4 Wil ----- def ----- Armour +5 Fatigue +4% Phys.save +11 (+3 eff.) Spell.save +12 (+4 eff.) Mind.save +13 (+4 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
traveler's pair of voratun boots of void walking (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego+] Arcane/Master While equipped: dps ---------- Res.pen +16% darkness +17% temporal ----- def ----- Armour +5 Fatigue -1% Resists +29% darkness +28% temporal Phys.save +12 (+3 eff.) Def/telep +30 Res/telep +20% Dur/telep +30% ---------- misc Max.enc +45 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
aegis elven-silk wizard hat (3 def, 0 armour)2.0 T5 head armor [Ego+] Arcane While equipped: ----- def ----- Defense +3 (+1 eff.) Shield.pwr +12% HP.reg +2.50 A pointy cloth hat, very wizardly... |
thaloren drakeskin leather cap of might (0 def, 5 armour)2.0 T5 head armor [Ego++] Master While equipped: Stats +5 Str +6 Wil +4 Con dps ---------- Phys.pwr +5 (+1 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +14% blight Mind.save +13 (+4 eff.) A cap made of leather. |
miner's voratun helm of absorption (0 def, 9 armour)3.0 T5 head armor Reqs Heavy armour training [Ego] Nature/Master While equipped: ----- def ----- Armour +9 Fatigue +5% ---------- misc Stam/ret +2.40 Equi/ret +2.50 Infravis +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Pearl of Life and Death2.0 white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Dmg.mod +7% all Resists +7% all Stun/Frz- +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
Crystal Heart0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Eldritch Pearl0.0 lite [Unique] Arcane While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con -5 Lck dps ---------- Phys.pwr +12 (+3 eff.) Spell.pwr +12 (+3 eff.) ---------- misc Light +6 Breathe water Tidal Wave: Level 4.0 Pwr.cost 80 out of 150/150. Range melee/personal Travel.spd instantaneous Is a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 9.26 cold damage and 10.30 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Bizzare Contraption2.0 T2 tool misc [Unique] While equipped: Stats +8 Cun dps ---------- Dmg.mod +15% lightning ----- def ----- Resists +15% lightning Phys.save +18 (+4 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Cold Iron Acorn0.0 T1 trinket misc [Plot Item] Psionic While carried: dps ---------- Mov.spd +20% Dmg.mod +12% physical ----- def ----- Resists +30% mind A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Kyless' Book5.0 T1 trinket misc [Plot Item] Psionic This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Ulfebar the voratun torque of gale force [power 335] (15 cooldown)2.0 T5 torque charm [Random Unique] Psionic While equipped: ----- def ----- Defense +10 (+3 eff.) Resists +12% temporal Die.at -20.00 life Max.HP +40.00 Confus- +20% Project a gust of wind in a cone knocking all creatures back 11 spaces and dealing 399 physical damage Puts all charms on 15 cooldown 100% to increase all damage by 24% for 2 turns. 100% to increase all damage penetration by 18% for 2 turns. 100% to increase the duration of 2 beneficial effects by 2. Torques are made by powerful psionics to store psionic powers. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By HELP I BEEN CURSED the Cornac Cursed level 34
57th Regrowth 124th year of Ascendancy at 18:39 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By HELP I BEEN CURSED the Cornac Cursed level 42
32nd Dusk 124th year of Ascendancy at 09:57 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By HELP I BEEN CURSED the Cornac Cursed level 33
46th Regrowth 124th year of Ascendancy at 08:46 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By HELP I BEEN CURSED the Cornac Cursed level 20
41st Dusk 123rd year of Ascendancy at 21:47 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By HELP I BEEN CURSED the Cornac Cursed level 38
17th Dusk 124th year of Ascendancy at 01:10 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By HELP I BEEN CURSED the Cornac Cursed level 38
21st Dusk 124th year of Ascendancy at 14:41 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By HELP I BEEN CURSED the Cornac Cursed level 50
55th Regrowth 125th year of Ascendancy at 18:51 see stats
Backstabbing Traitor (Exploration mode)
Killed 6 escorted adventurers while you were supposed to save them.By HELP I BEEN CURSED the Cornac Cursed level 34
71st Regrowth 124th year of Ascendancy at 23:35 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By HELP I BEEN CURSED the Cornac Cursed level 37
79th Pyre 124th year of Ascendancy at 15:53 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By HELP I BEEN CURSED the Cornac Cursed level 50
27th Dusk 125th year of Ascendancy at 09:26 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By HELP I BEEN CURSED the Cornac Cursed level 50
69th Pyre 125th year of Ascendancy at 04:03 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By HELP I BEEN CURSED the Cornac Cursed level 13
47th Regrowth 123rd year of Ascendancy at 20:51 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By HELP I BEEN CURSED the Cornac Cursed level 50
72nd Pyre 125th year of Ascendancy at 00:04 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By HELP I BEEN CURSED the Cornac Cursed level 36
74th Regrowth 124th year of Ascendancy at 09:09 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By HELP I BEEN CURSED the Cornac Cursed level 42
31st Dusk 124th year of Ascendancy at 22:24 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By HELP I BEEN CURSED the Cornac Cursed level 24
39th Haze 123rd year of Ascendancy at 02:12 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By HELP I BEEN CURSED the Cornac Cursed level 19
3rd Flare 123rd year of Ascendancy at 19:17 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By HELP I BEEN CURSED the Cornac Cursed level 23
68th Dusk 123rd year of Ascendancy at 11:37 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By HELP I BEEN CURSED the Cornac Cursed level 47
63rd Dusk 124th year of Ascendancy at 19:24 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By HELP I BEEN CURSED the Cornac Cursed level 50
44th Haze 124th year of Ascendancy at 22:03 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By HELP I BEEN CURSED the Cornac Cursed level 50
72nd Pyre 125th year of Ascendancy at 01:46 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By HELP I BEEN CURSED the Cornac Cursed level 50
3rd Pyre 125th year of Ascendancy at 13:51 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By HELP I BEEN CURSED the Cornac Cursed level 20
7th Flare 123rd year of Ascendancy at 23:58 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By HELP I BEEN CURSED the Cornac Cursed level 40
21st Dusk 124th year of Ascendancy at 17:58 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By HELP I BEEN CURSED the Cornac Cursed level 47
64th Dusk 124th year of Ascendancy at 23:10 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By HELP I BEEN CURSED the Cornac Cursed level 34
51st Regrowth 124th year of Ascendancy at 01:28 see stats
Level 10 (Exploration mode)
Got a character to level 10.By HELP I BEEN CURSED the Cornac Cursed level 10
27th Regrowth 123rd year of Ascendancy at 00:48 see stats
Level 20 (Exploration mode)
Got a character to level 20.By HELP I BEEN CURSED the Cornac Cursed level 20
4th Flare 123rd year of Ascendancy at 08:23 see stats
Level 30 (Exploration mode)
Got a character to level 30.By HELP I BEEN CURSED the Cornac Cursed level 30
37th Regrowth 124th year of Ascendancy at 23:15 see stats
Level 40 (Exploration mode)
Got a character to level 40.By HELP I BEEN CURSED the Cornac Cursed level 40
21st Dusk 124th year of Ascendancy at 17:18 see stats
Level 50 (Exploration mode)
Got a character to level 50.By HELP I BEEN CURSED the Cornac Cursed level 50
40th Haze 124th year of Ascendancy at 19:28 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By HELP I BEEN CURSED the Cornac Cursed level 50
42nd Haze 124th year of Ascendancy at 13:59 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By HELP I BEEN CURSED the Cornac Cursed level 20
17th Dusk 123rd year of Ascendancy at 01:05 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By HELP I BEEN CURSED the Cornac Cursed level 27
48th Haze 123rd year of Ascendancy at 20:59 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By HELP I BEEN CURSED the Cornac Cursed level 50
32nd Dusk 125th year of Ascendancy at 03:02 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By HELP I BEEN CURSED the Cornac Cursed level 42
32nd Dusk 124th year of Ascendancy at 01:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By HELP I BEEN CURSED the Cornac Cursed level 30
39th Regrowth 124th year of Ascendancy at 19:04 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By HELP I BEEN CURSED the Cornac Cursed level 36
77th Regrowth 124th year of Ascendancy at 09:48 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By HELP I BEEN CURSED the Cornac Cursed level 50
32nd Dusk 125th year of Ascendancy at 03:01 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By HELP I BEEN CURSED the Cornac Cursed level 38
21st Dusk 124th year of Ascendancy at 15:30 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By HELP I BEEN CURSED the Cornac Cursed level 50
42nd Haze 124th year of Ascendancy at 20:21 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By HELP I BEEN CURSED the Cornac Cursed level 24
40th Haze 123rd year of Ascendancy at 03:47 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By HELP I BEEN CURSED the Cornac Cursed level 14
44th Pyre 123rd year of Ascendancy at 20:48 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By HELP I BEEN CURSED the Cornac Cursed level 49
29th Haze 124th year of Ascendancy at 19:19 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By HELP I BEEN CURSED the Cornac Cursed level 29
2nd Wintertide 124th year of Ascendancy at 08:01 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By HELP I BEEN CURSED the Cornac Cursed level 16
48th Pyre 123rd year of Ascendancy at 11:12 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By HELP I BEEN CURSED the Cornac Cursed level 32
44th Regrowth 124th year of Ascendancy at 11:17 see stats
Log
HELP I BEEN CURSED uses Dominate.
Elandar has been dominated!
HELP I BEEN CURSED performs a melee critical strike against Elandar!
HELP I BEEN CURSED performs a melee critical strike against The One That Hunts!
HELP I BEEN CURSED performs a melee critical strike against Multi-hued drake!
HELP I BEEN CURSED deactivates Antimagic Shield.
The antimagic shield of HELP I BEEN CURSED crumbles.
HELP I BEEN CURSED hits The One That Hunts for 0 mind, 0 darkness, 0 mind (0 total damage).
HELP I BEEN CURSED hits Elandar for 960 physical damage.
HELP I BEEN CURSED hits Multi-hued drake for 244 mind damage.
Melee retaliation hits HELP I BEEN CURSED for (4 antimagic), 0 fire, (3 rampage shugs off), 0 cold (0 total damage).
Elandar's antimagic forces vanishes.
HELP I BEEN CURSED is no longer rampaging.
Mindrot hits The One That Hunts for 0 mind, 0 darkness (0 total damage).
Mindrot hits Elandar for 29 mind, 26 darkness (56 total damage).
The One That Hunts briefly catches sight of you!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
HELP I BEEN CURSED hits Elandar for 387 physical damage.
HELP I BEEN CURSED killed Elandar!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
Saving done.












































































































