









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Madness Exploration |
Sex | Female |
Race | Shalore |
Class | Necromancer |
Level / Exp | 15 / 3% |
Size | medium |
Lifes / Deaths | Killed by elven blood mage at level 6 on the 5th Dusk 122nd year of Ascendancy at 15:18 / 120Killed by elven blood mage at level 6 on the 5th Dusk 122nd year of Ascendancy at 16:41 Killed by Lisussra the black bear at level 12 on the 25th Dusk 122nd year of Ascendancy at 19:29 Killed by Yvelaith the stone troll at level 12 on the 26th Dusk 122nd year of Ascendancy at 23:21 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 00:14 Killed by Yvinn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 00:20 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 01:22 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 01:59 Killed by Yvinn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 03:36 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 05:00 Killed by Yvinn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 06:04 Killed by shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 07:33 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 08:59 Killed by Islymikira the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 10:53 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 12:19 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 13:49 Killed by Islymikira the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 15:13 Killed by Islymikira the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 16:11 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 17:46 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 19:15 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 20:47 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 22:13 Killed by Siliwyn the shivgoroth at level 14 on the 78th Dusk 122nd year of Ascendancy at 23:43 Killed by Islymikira the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 01:22 Killed by Siliwyn the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 02:53 Killed by Islymikira the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 03:56 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 05:26 Killed by steamgun turret at level 14 on the 79th Dusk 122nd year of Ascendancy at 07:00 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 08:26 Killed by Islymikira the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 09:56 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 11:18 Killed by Siliwyn the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 12:50 Killed by Islymikira the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 13:53 Killed by Siliwyn the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 15:25 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 17:15 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 19:26 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 20:53 Killed by Lisomildann the shivgoroth at level 14 on the 79th Dusk 122nd year of Ascendancy at 23:07 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 01:34 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 03:10 Killed by Siliwyn the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 04:49 Killed by Siliwyn the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 05:58 Killed by Siliwyn the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 07:26 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 08:28 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 09:36 Killed by Siliwyn the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 11:03 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 12:43 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:14 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:43 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 16:27 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 17:00 Killed by Yurei's Inner Demon at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 17:57 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 19:20 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 20:46 Killed by Lisomildann the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 22:45 Killed by Islymikira the shivgoroth at level 14 on the 1st Time of Equilibrium 122nd year of Ascendancy at 23:39 Killed by Islymikira the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 00:45 Killed by Lisomildann the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 02:18 Killed by Lisomildann the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 03:52 Killed by Islymikira the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 05:12 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 06:07 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 07:33 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 08:13 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 09:39 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 11:08 Killed by Lisomildann the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 12:42 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 13:55 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 15:01 Killed by Lisomildann the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 15:38 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 16:29 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 17:18 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 17:58 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 18:38 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 18:46 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 19:25 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 20:07 Killed by Islymikira the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 20:45 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 21:26 Killed by Siliwyn the shivgoroth at level 14 on the 1st Haze 122nd year of Ascendancy at 23:13 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 00:52 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 02:21 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 03:25 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 04:50 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 05:32 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 06:29 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 07:30 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 08:32 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 09:40 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 10:20 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 11:36 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 12:40 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 13:46 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 14:45 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 15:38 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 16:24 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 17:39 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 18:51 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 20:36 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 21:20 Killed by Siliwyn the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 22:37 Killed by Islymikira the shivgoroth at level 14 on the 2nd Haze 122nd year of Ascendancy at 23:39 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 00:42 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 01:55 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 02:49 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 03:30 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 04:24 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 05:25 Killed by Islymikira the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 06:08 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 07:17 Killed by Siliwyn the shivgoroth at level 14 on the 3rd Haze 122nd year of Ascendancy at 08:19 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 09:20 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 10:01 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 10:53 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 12:02 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 13:06 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 14:39 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 15:53 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 16:58 Killed by Siliwyn the shivgoroth at level 15 on the 3rd Haze 122nd year of Ascendancy at 18:09 Killed by Yurei at level 15 on the 3rd Haze 122nd year of Ascendancy at 18:41 |
Primary Stats
Strength | 13 (base 10) |
Dexterity | 15 (base 10) |
Constitution | 30 (base 27) |
Magic | 50 (base 40) |
Willpower | 20 (base 13) |
Cunning | 16 (base 11) |
Resources
Life | 365/317 |
Mana | 248/248 |
Soul | 12/12 |
Healing Factor | 1.1592147729953 |
Regeneration | 2.6082332392394 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
See Invisible | 7 |
Offense: Mainhand
Damage | 22 |
Accuracy | 16 |
Crit Chance | 19% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 45 |
Crit Chance | 42% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +7% |
Nature | +27% |
Mind | +18% |
Darkness | +25% |
Arcane | +19% |
Cold | +7% |
All | +4% |
Offense: Damage Penetration
Darkness | +5% |
Temporal | +15% |
Acid | +15% |
Cold | +5% |
Mind | +25% |
Nature | +20% |
Defense: Base
Armour (hardiness) | 16 (30%) |
Defense | 31 |
Ranged Defense | 31 |
Fatigue | 0 |
Physical Save | 27 |
Spell Save | 28 |
Mental Save | 25 |
Defense: Resistances
Acid | + 20%( 70%) |
Arcane | + 14%( 70%) |
Mind | + 19%( 70%) |
All | + 9%( 70%) |
Darkness | + 19%( 70%) |
Light | + 14%( 70%) |
Physical | + 11%( 70%) |
Cold | + 24%( 70%) |
Fire | + 19%( 70%) |
Nature | + 29%( 70%) |
Defense: Immunities
Stun Resistance | 23% |
Instadeath Resistance | 100% |
Confusion Resistance | 10% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 121 damage for 3 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 70 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 550% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Class Talents
Spell / Glacial waste | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Master of bones | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Spell / Nightfall | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Dreadmaster | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Age of dusk | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Death | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Animus | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Master of flesh | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Spectre | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Necrosis | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Scintillating Caves. Escort: lost sun paladin (level 3 of Scintillating Caves)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Scintillating Caves. Escort: repented thief (level 2 of Scintillating Caves)As a reward you improved talent Track (+1 level(s)). | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * The ceremony will require that you are worthy, experienced, and possessed of a certain amount of power (level 25, Magic over 50, Willpower over 25 and one prodigy point available). * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed orc heart. * 'Needed: one xorn fragment. Avoid fragments that contained the xorn's eyes. You've no idea how unpleasant it is being watched by your ingredients.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * You've found the needed chunk of ghoul flesh. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Accuracy: +5 (+4 eff.) Armour: +5 Damage when hit (Melee): 2 light Changes stats: +4 Dex / +4 Wil / +6 Lck Critical mult.: +15.00% Stealth bonus: +6 A pair of boots made of leather. |
Light source | ![]() Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Defense: +25 (+11 eff.) Changes resistances: +5% arcane / +3% darkness Changes damage: +3% darkness Maximum life: +85.00 Light radius: +3 Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Damage when hit (Melee): 2 lightning Changes stats: +4 Cun Changes resistances: +3% darkness Changes damage: +3% lightning Mental save: +6 (+3 eff.) Confusion immunity: +10% A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 14 Changes resistances penetration: +5% cold / +5% darkness / +25% mind Changes damage: +3% mind / +3% cold It can be used to create a shield absorbing up to 116 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +11% mind Changes damage: +11% mind Rings make your fingers look great! |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Fatigue: -5% Effects on melee hit: * 20% chance to reduce armor by 33% Changes resistances: +12% acid / +6% cold / +22% nature Changes resistances penetration: +15% acid Changes damage: +11% nature / +4% all Maximum encumbrance: +21 Stun/Freeze immunity: +23% Life regen: +2.00 Spell crit. chance: +2% Mental crit. chance: +2% Rings make your fingers look great! |
Around waist | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Con Changes resistances: +2% physical Critical mult.: +15.00% Maximum encumbrance: +22 Only die when reaching: -40.00 life A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 17 fire Changes resistances penetration: +15% temporal Changes damage: +15% darkness Talent granted: +1 Command Staff Critical mult.: +21.00% Physical save: +13 (+7 eff.) Spell save: +12 (+6 eff.) Mental save: +11 (+5 eff.) Vim when firing critical spell: +2.00 Spellpower: +11 (+4 eff.) Spell crit. chance: +10% See invisible: +7 Damage Shield penetration: +10% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+3 eff.) Armour: +1 Damage (Melee): 7 darkness Changes stats: +3 Str Changes resistances: +5% darkness Changes damage: +3% darkness Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+5 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+4 eff.) Changes resistances: +6% light Changes resistances penetration: +20% nature Changes damage: +12% nature Physical save: +6 (+3 eff.) Light radius: +2 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances: +11% fire / +11% cold Amulets make your neck look great! |
Inventory
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
![]() creative pulsing mindstar of resolve (13-14 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +5 Wil Talent granted: +1 Attune Mindstar Critical mult.: +12.00% Spell save: +5 (+3 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() swiftstrike stralite steamgun of tinkering (+8) Requires: - Dexterity 35 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 4 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Attack speed: 100% Firing range: +9 Travel speed: +800% Attacks use: 2.0 Steam When wielded/worn: Changes stats: +8 Cun Combat speed: +10% Steampower: +9 (+6 eff.) Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
![]() blazebringer's stralite waraxe of evisceration (32-46 power, 5 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 32.5 - 45.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon crit: * Wound the target dealing 56 physical damage across 5 turns and reducing healing by 50% Damage (radius 2) on crit: +8 fire When wielded/worn: Physical crit. chance: +8.0% Physical power: +7 (+4 eff.) Changes resistances penetration: +13% fire Global speed: +3% One-handed war axes. |
![]() flaming stralite waraxe of massacre (33-46 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (radius 1) on hit: +11 fire One-handed war axes. |
![]() truestriking stralite waraxe of projection (32-44 power, 5 apr) Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.5 - 44.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Accuracy: +13 (+8 eff.) Armour penetration: +10 Changes resistances penetration: +9% physical One-handed war axes. |
![]() 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Revealing, pink, fun. If you never take it off and win you will gain a neat achievement and bragging rights! |
![]() ancient silk robe of alchemy (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +6 Mag Changes resistances: +13% acid / +13% physical / +13% fire / +12% cold / +13% all Changes resistances penetration: +8% temporal / +8% physical Changes damage: +16% acid / +33% physical / +5% fire / +13% temporal / +17% cold Talent cooldown: Refit Golem (-4 turns) Reduces paradox anomalies(equivalent to willpower): +11 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +2 Mag / +2 Wil Changes resistances: +11% all Changes damage: +11% temporal / +11% arcane / +7% all Maximum mana: +34.00 Spellpower: +17 (+6 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() wanderer's pair of dwarven-steel boots of phasing (0 def, 4 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +2 Mag / +3 Wil / +2 Cun / +3 Con Physical save: +12 (+6 eff.) Mental save: +12 (+6 eff.) It can be used to blink to a nearby random location (rad 8) Activation puts all charms on cooldown for 25 turns. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() prismatic dwarven-steel mail armour of stability (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Changes resistances: +7% physical / +10% light / +12% darkness Physical save: +14 (+7 eff.) A suit of armour made of mail. |
![]() radiant stralite plate armour of acid resistance (0 def, 13 armour) Requires: - Massive armour training - Strength 48 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Fatigue: +22% Changes stats: +3 Wil Changes resistances: +18% blight / +14% darkness / +22% acid Light radius: +1 A suit of armour made of metal plates. |
![]() quiver of yew arrows 'Manuldil' (18/18, 44-61 power, 10 apr) Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 3 Base power: 43.5 - 60.9 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +2.0% Capacity: 18 When this weapon hits: Curse of Impotence (20% chance level 3). On weapon crit: * Splash the target with acid dealing 130 damage over 5 turns and reducing armor and accuracy by 17 Damage (Ranged): +16 mind Damage (radius 1) on hit: +20 mind / +16 temporal Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 103.52 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 103.52 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() nightwalker's alchemist's lamp Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +5 (+3 eff.) Changes stats: +4 Wil Critical mult.: +12.00% Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() sentry's pouch of stralite shots of annihilation (42/42, 52-63 power, 20 apr) Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 52.5 - 63.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +11.5% Capacity: 42 Turns elapse between self-loadings: 4 Travel speed: +200% Shots are used with slings to pummel your foes to death. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Yurei the Shalore Necromancer level 10
21st Dusk 122nd year of Ascendancy at 16:37 see stats
By Yurei the Shalore Necromancer level 8
15th Dusk 122nd year of Ascendancy at 21:35 see stats
By Yurei the Shalore Necromancer level 14
30th Dusk 122nd year of Ascendancy at 20:07 see stats
By Yurei the Shalore Necromancer level 14
32nd Dusk 122nd year of Ascendancy at 07:34 see stats
By Yurei the Shalore Necromancer level 11
24th Dusk 122nd year of Ascendancy at 15:44 see stats
By Yurei the Shalore Necromancer level 15
3rd Haze 122nd year of Ascendancy at 18:41 see stats
Log
Today is the 3rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 18:36.
Personal New Achievement: Utterly Destroyed (Exploration mode)!