Ergrbamun the level 7 Cornac Brawler by SolemnVisitor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 13)
Dexterity20 (base 20)
Constitution19 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning25 (base 25)

Resources

Life243/243
Stamina118/118
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage35
Accuracy33
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)3 (44.574340358689%)
Defense25
Ranged Defense25
Fatigue0
Physical Save14
Spell Save7
Mental Save12

Defense: Resistances

Fire+ 15%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
1/5
0/5
0/5
Cunning / Tactical1.30
2/5
2/5
0/5
0/5
Technique / Unarmed discipline1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Ergrbamun picks up (h.): ametrine.
Ergrbamun picks up (i.):
citrine.
Ergrbamun picks up (h.):
ametrine.
You pickup 0.60 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.70 gold pieces.

Ergrbamun picks up (g.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.02 gold from the transmogrification of
horrifying mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 1.99 gold from the transmogrification of
iron waraxe of paradox (10-14 power, 2 apr).
You gain 2.46 gold from the transmogrification of
acidic iron longsword of paradox (10-15 power, 2 apr).
You gain 3.07 gold from the transmogrification of
balanced iron battleaxe (12-17 power, 1 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the wizard (range 34; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.