Ryo the level 2 Cornac Sun Paladin by Ryoh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life124/124
Positive53/53
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy4
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Yaech diver hits Ryo for 6 physical, 4 mind (10 total damage).

--------------------------------

Ryo hits Yaech diver for (9 to psi shield), 14 physical (14 total damage).
Ryo killed Yaech diver!

--------------------------------

Ryo uses
Infusion: Wild.
Ryo lessens the pain.

Infusion: Wild is still on cooldown for 14 turns.

Ryo uses
Infusion: Healing.
Ryo receives 50 healing from Infusion: Healing.
Ryo uses
Infusion: Regeneration.
Ryo starts regenerating health quickly.


--------------------------------

Infusion: Healing is still on cooldown for 12 turns.

Ryo uses
Block.

--------------------------------

Ryo uses
Dig.
Digging starts...

Ryo feels pain again.

Ryo stops regenerating health quickly.

Talent Block is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Dug for 37 turns.