










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Always Transmogrify 1.6.0Removes the transmogrify confirmation dialogue box and additionally allows tagged objects to be transmogrified. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Improved Enemy UI 1.7.21. improve the default shockbolt of enemy, making them brighter and easier to find. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Nightmare Roguelike |
| Sex | Male |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 15 / 32% |
| Size | big |
| Lifes / Deaths | Killed by The Possessed at level 10 on the 9th Mirth 122nd year of Ascendancy at 14:12 / 2Killed by Elumitha the giant lightning ant at level 15 on the 2nd Haze 122nd year of Ascendancy at 18:51 |
Primary Stats
| Strength | 64 (base 41) |
| Dexterity | 20 (base 10) |
| Constitution | 36 (base 14) |
| Magic | 8 (base 10) |
| Willpower | 30 (base 29) |
| Cunning | 25 (base 10) |
Resources
| Life | -205/448 |
| Hate | 101/102 |
| Healing Factor | 1.1234207355607 |
| Regeneration | 2.5276966550116 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 98 |
| Accuracy | 42 |
| Crit Chance | 10% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 44 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +11% |
| Nature | +18% |
| Lightning | +25% |
| Cold | +6% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +25% |
| Mind | +45% |
| Darkness | +5% |
Defense: Base
| Armour (hardiness) | 14 (30%) |
| Defense | 22 |
| Ranged Defense | 26 |
| Fatigue | 20 |
| Physical Save | 47 |
| Spell Save | 14 |
| Mental Save | 31 |
Defense: Resistances
| Acid | + 25%( 70%) |
| Blight | + 11%( 70%) |
| Cold | + 12%( 70%) |
| All | 0%( 70%) |
| Lightning | + 29%( 70%) |
| Light | + 6%( 70%) |
| Mind | + 3%( 70%) |
| Darkness | + 9%( 70%) |
| Fire | + 15%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 48% |
| Poison Resistance | 20% |
| Knockback Resistance | 50% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 278 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 100 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Predator | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 3/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
Quests
You failed to protect the lone alchemist from death by cave troll. Escort: lone alchemist (level 3 of Trollmire) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You must explore the Heart of the Gloom. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Equipment
| On feet | Politha the Purewrest (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Wil +2 Cun +2 Con dps ---------- Spell.crit +2% S.pwr/crit +2 Dmg.mod +9% nature ----- def ----- Armour +3 Fatigue +2% Resists +6% light Phys.save +11 (+4 eff.) Mind.save +11 (+6 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Layetha the alchemist's lamp1.0 T3 lite [Rare] Arcane While equipped: dps ---------- Mind.crit +4% Melee Ret 18 fire ----- def ----- Resists +6% fire Mind.save +6 (+3 eff.) ---------- misc Max.hate +2.00 Max.psi +50.00 Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Glorulrarille (0 def, 3 armour)3.0 T1 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +4 Con dps ---------- Crit.mult +10.00% Res.pen +10% mind ----- def ----- Armour +3 Fatigue +5% Phys.save +11 (+4 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Arura the steel torque of gale force [power 160] (15 cooldown)2.0 T2 torque charm [Random Unique] Psionic While equipped: dps ---------- Mind.pwr +25 (+8 eff.) ----- def ----- Resists +3% acid ---------- misc Max.psi +20.00 Project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 160 physical damage Puts all charms on 15 cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Bokarab0.1 T1 ring jewelry [Rare] Nature While equipped: Stats +3 Str +3 Con dps ---------- Dmg.mod +10% lightning ----- def ----- Resists +20% lightning Phys.save +3 (+1 eff.) Rings make your fingers look great! |
| On fingers | steel ring 'Floespire'0.1 T2 ring jewelry [Random Unique] Nature/Master While equipped: Stats +4 Dex +9 Cun +8 Con dps ---------- Dmg.mod +11% acid +6% cold Acc +7 (+3 eff.) ----- def ----- Resists +22% acid Phys.save +10 (+4 eff.) Rings make your fingers look great! |
| Around waist | rough leather belt 'Goreworm'1.0 T1 belt armor [Rare] Master While equipped: Stats +3 Dex +4 Cun +6 Lck dps ---------- Dmg.mod +6% nature Res.pen +5% darkness ----- def ----- Resists +9% nature +9% darkness Stealth +6 ---------- misc T.Disarm +6 Infravis +4 A belt that goes around your waist. |
| In main hand | Chamimas the dwarven-steel greatsword (Madness) (34-55 power, 2 apr)3.0 T3 greatsword 2H weapon [Rare] Master Power 34.5 - 55.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.5% Atk.spd 100% Melee+ +4 mind While equipped: dps ---------- Mind.pwr +15 (+5 eff.) Res.pen +5% mind Acc +10 (+4 eff.) ----- def ----- Defense +10 (+5 eff.) Resists +9% fire Phys.save +12 (+4 eff.) Mind.save +6 (+3 eff.) Disarm- +48% Curse of Madness Massive two-handed swords. |
| On hands | Hondil the Lightningcrypt (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Str dps ---------- Phys.pwr +7 (+3 eff.) Dmg.mod +15% lightning Res.pen +15% mind ----- def ----- Armour +2 Fatigue +3% Resists +6% lightning +12% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Behemoth Hide (4 def, 6 armour)9.0 T2 light armor [Unique] Master While equipped: Stats +5 Str +3 Con ----- def ----- Armour +6 Defense +4 (+2 eff.) Rng.Def +8 (+4 eff.) Fatigue +10% Max.HP +45.00 HP.reg +2.00 Knockbk- +50% ---------- misc Max.enc +20 Stam/turn +1.00 Max.stam +45.00 Size +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
| Cloak | Stormrazor the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +2 Str +1 Con dps ---------- Dmg.mod +3% nature Res.pen +15% mind +25% lightning Melee Ret 2 mind ----- def ----- Defense +1 (+0 eff.) Resists +3% lightning +3% mind A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | cleansing copper amulet of strength (+3)0.1 T1 amulet jewelry [Ego] Nature/Disrupt While equipped: Stats +3 Str ----- def ----- Resists +11% nature +11% blight Poison- +20% Disease- +21% Amulets make your neck look great! |
Inventory
iron battleaxe 'Arcwell' (Corpses) (14-20 power, 1 apr)3.0 T1 battleaxe 2H weapon [Rare] Master Power 13.5 - 20.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% While equipped: Stats +2 Cun dps ---------- Mind.crit +1% Mind.pwr +10 (+3 eff.) Dmg.mod +12% lightning Acc +9 (+3 eff.) ----- def ----- Defense +10 (+5 eff.) Resists +12% fire Disarm- +34% ---------- misc Equi/ret +0.04 Max.psi +10.00 Curse of Corpses Massive two-handed battleaxes. |
Anayadil the Ravenwolf (Shrouds) (32-48 power, 2 apr)3.0 T3 battleaxe 2H weapon [Rare] Arcane Power 32.0 - 48.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% On Hit.r1 +8 darkness On Crit.r2 +4 nature On Hit: * 10% chance to reduce damage dealt by 23% * 25% chance for lightning to strike from the target to a second target dealing 15 damage While equipped: dps ---------- Res.pen +5% darkness On Hit (Melee): * 20% chance to reduce damage dealt by 23% ----- def ----- Resists +3% darkness Curse of Shrouds Massive two-handed battleaxes. |
4 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2023 Little Gems0.0 T3 gift gem [Legendary] Unknown While carried: Light +2 Explode a sphere. Uses 1 power out of 2023/2023 A set of 2023 tiny explosive spheres. |
175 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Curse Lifter (Nightmare (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By Eror the Thalore Cursed level 12
7th Flare 122nd year of Ascendancy at 15:32 see stats
Level 10 (Nightmare (Roguelike) difficulty)
Got a character to level 10.By Eror the Thalore Cursed level 10
7th Mirth 122nd year of Ascendancy at 09:28 see stats
That was close (Nightmare (Roguelike) difficulty)
Killed your target while having only 1 life left.By Eror the Thalore Cursed level 14
78th Dusk 122nd year of Ascendancy at 04:21 see stats
The Arena (Nightmare (Roguelike) difficulty)
Unlocked Arena mode.By Eror the Thalore Cursed level 11
10th Mirth 122nd year of Ascendancy at 07:50 see stats
Unstoppable (Nightmare (Roguelike) difficulty)
Returned from the dead.By Eror the Thalore Cursed level 10
9th Mirth 122nd year of Ascendancy at 14:12 see stats
Log
Melee retaliation hits Nerenn the large white snake for 16 fire, 2 mind, 16 fire, 2 mind (37 total damage).
Melee retaliation hits Elumitha the giant lightning ant for (8 flat reduction), 10 fire, (2 flat reduction), 0 mind, (8 flat reduction), 10 fire, (2 flat reduction), 0 mind (19 total damage).
Nerenn the large white snake hits Eror for 139 physical, 11 physical, 77 physical, 11 physical (237 total damage).
Elumitha the giant lightning ant hits Eror for 54 physical, 0 arcane, 3 lightning, 98 physical, 0 arcane, 3 lightning (157 total damage).
Decrepitude Disease from Nerenn the large white snake hits Eror for 9 blight damage.
Rotting Disease from Nerenn the large white snake hits Eror for 9 blight damage.
Nerenn the large white snake uses Pyrokinesis.
Eror resists Nerenn the large white snake's 'Burning Shock'!
--------------------------------
Eror uses Infusion: Healing.
Eror is not crippled anymore.
Eror is free from the rotting disease.
You feel your rampage slowing down. (-1 duration)
Eror receives 104 healing from Infusion: Healing.
Eror uses Infusion: Regeneration.
Eror starts regenerating health quickly.
You feel your rampage slowing down. (-1 duration)
Nerenn the large white snake is afflicted by a decrepitude disease!
Elumitha the giant lightning ant uses Evasion.
Elumitha the giant lightning ant tries to evade attacks.
Rotting Disease from Eror hits Nerenn the large white snake for 11 blight damage.
Melee retaliation hits Nerenn the large white snake for 16 fire, 2 mind (18 total damage).
Nerenn the large white snake's Beyond the Flesh hits Eror for 55 physical, 11 physical (65 total damage).
Elumitha the giant lightning ant throws a finishing uppercut.
Elumitha the giant lightning ant performs a melee critical strike against Eror!
Eror shrugs off the effect 'Stunned'!
Melee retaliation hits Elumitha the giant lightning ant for (8 flat reduction), 10 fire, (1 flat reduction), 0 mind (10 total damage).
Elumitha the giant lightning ant hits Eror for 124 physical damage.
Eror the level 15 thalore cursed was mauled to death by Elumitha the giant lightning ant on level 1 of Old Forest.










































































