Taggarung the level 16 Thalore Skirmisher by Craigboom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassSkirmisher
Level / Exp16 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity54 (base 43)
Constitution20 (base 12)
Magic8 (base 10)
Willpower27 (base 11)
Cunning53 (base 31)

Resources

Life472/472
Stamina153/198
Equilibrium40
Healing Factor1.0870588855781
Regeneration2.4458824925507

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth43.571311566212
See Invisible46.571311566212

Offense: Mainhand

Damage78
Accuracy43
Crit Chance19%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance14%
Speed1

Offense: Mind

Mindpower33
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+6%
Mind+3%
Cold+10%
Nature+5%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)24.764593763945 (59.794990797553%)
Defense52
Ranged Defense52
Fatigue0
Physical Save18
Spell Save24
Mental Save30

Defense: Resistances

Lightning+ 32%( 70%)
Nature+ 18%( 70%)
Temporal+ 8%( 70%)
Blight+ 5%( 70%)
Cold+ 26%( 70%)
Fire+ 12%( 70%)
All+ 2%( 70%)

Defense: Immunities

Pinning Resistance71%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance70%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
3/5
1/5
1/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
1/5
Technique / Skirmisher - Slings1.30
5/5
2/5
1/5
0/5
Technique / Buckler Training1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
2/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
2/5
Race / Thalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Taggarung the Thalore Skirmisher level 15
77th Dusk 122nd year of Ascendancy at 16:52
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Taggarung the Thalore Skirmisher level 10
2nd Summertide 122nd year of Ascendancy at 15:31
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Taggarung the Thalore Skirmisher level 9
9th Mirth 122nd year of Ascendancy at 10:25
see stats

Log

Eilinilratha the sandworm destroyer's devouring flames area effect hits Ritch flamespitter for 7 fire damage.
Eilinilratha the sandworm destroyer's devouring flames area effect hits
Taggarung for 10 fire damage.
Eilinilratha the sandworm destroyer receives
1 healing from Taggarung.
Corrupted sandworm receives
9 healing from Taggarung.
Corrupted sandworm uses
Nature's Touch.

Corrupted sandworm receives 269 healing.
You gain 0.25 gold from the transmogrification of
pouch of steel shots (17/17, 21-25 power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).

Resting starts...

Infusion: Regeneration is still on cooldown for 5 turns.

Infusion: Regeneration is still on cooldown for 4 turns.

Infusion: Regeneration is still on cooldown for 3 turns.

Infusion: Regeneration is still on cooldown for 2 turns.

Talent Nature's Touch is ready to use.
Infusion: Regeneration is still on cooldown for 1 turns.

Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Taggarung starts regenerating health quickly.

Talent Gift of the Woods is ready to use.
Taggarung stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 24 turns (stop reason: hostile spotted to the northwest (gigantic sandworm tunneler)).