fiere the level 13 Whitehoof Archmage by zia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp13 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic44 (base 39)
Willpower10 (base 13)
Cunning28 (base 26)

Resources

Life-36/252
Mana2/184
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage10
Accuracy5
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower32
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Arcane+3%
Acid+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save22
Spell Save22
Mental Save20

Defense: Resistances

Lightning+ 18%( 70%)
Temporal+ 18%( 70%)
Physical+ 14%( 70%)
Acid+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
2/5
Spell / Phantasm1.30
4/5
4/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
2/5
1/5
0/5
Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On hands
On head
Tool
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By fiere the Whitehoof Archmage level 10
25th Retaking 124th year of Ascendancy at 06:41
see stats

Log

Sun-mage stops burning.

Sun-mage attacks empty space.
Talent Manathrust is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (sun-mage)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (sun-mage)).

Fiere casts
Flame.
Sun-mage is on fire!

fiere hits Sun-mage for 75 fire damage.
Sun-mage recovers sight.


Burning from Fiere hits Sun-mage for
25 fire damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (sun-mage)).

Fiere activates her
elm totem of healing!
fiere receives 112 healing.
Sun-mage casts
Searing Light.
Sun-mage hits fiere for 211 light damage.

Burning from Fiere hits Sun-mage for
25 fire damage.
Burning from Fiere killed Sun-mage!
Fiere deactivates
Shielding.
Fiere activates
Shielding.
Fiere deactivates
Phantasmal Shield.
Fiere activates
Phantasmal Shield.
Sun-mage's light area effect hits
fiere for 79 light damage.
fiere the level 13 whitehoof archmage was seared to death by a sun-mage on level 2 of Sunwall Outpost.