Czeel the level 16 Dwarf Berserker by xandor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassBerserker
Level / Exp16 / 97%
Sizebig
Lifes / Deaths

Primary Stats

Strength65 (base 15)
Dexterity16 (base 11)
Constitution35 (base 28)
Magic19 (base 10)
Willpower34 (base 10)
Cunning54 (base 43)

Resources

Life582/582
Positive0/75
Stamina205/205
Healing Factor1.32
Regeneration0.528

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage123
Accuracy46
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower9.5
Crit Chance16%
Speed1

Offense: Mind

Mindpower32.7
Crit Chance16%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)42.92 (81.030927835052%)
Defense23.05
Ranged Defense23.05
Fatigue0
Physical Save40.866246675449
Spell Save24.574370013173
Mental Save31.8375

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Confusion Resistance30%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.50
3/5
5/5
2/5
3/5
Technique / Warcries1.30
5/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
5/5
5/5
0/5

Prodigies

1/1

Effects

talent
detrimental effect

Quests

done
active
done
done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Czeel the Dwarf Berserker level 8
26th Voratun 122nd year of Ascendancy at 21:22
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Czeel the Dwarf Berserker level 16
14th Wealth 122nd year of Ascendancy at 04:16
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Czeel the Dwarf Berserker level 10
24th Profit 122nd year of Ascendancy at 08:56
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Czeel the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 02:44
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Czeel the Dwarf Berserker level 9
7th Profit 122nd year of Ascendancy at 15:04
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Czeel the Dwarf Berserker level 8
5th Profit 122nd year of Ascendancy at 00:14
see stats

Log

Czeel wears(replacing): radiant dwarven-steel plate armour of command (13 def, 17 armour).

Resting starts...

Talent Chant of Fortitude is ready to use.
Czeel activates Chant of Fortitude.

Rested for 26 turns (stop reason: all resources and life at maximum).


Czeel drops on the floor:
steel greatmaul (25.5-38.25 power, 2 apr).

Czeel drops on the floor:
Spectral Blade (24-38.4 power, 25 apr).

Czeel drops on the floor:
traveler's pair of iron boots of uncanny dodging (3 def, 3 armour).

Czeel drops on the floor:
fortifying iron plate armour of Eyal (3 def, 7 armour).

Czeel drops on the floor:
impenetrable steel plate armour of clarity (4 def, 15 armour).

Czeel drops on the floor:
supercharged ash wand of conjuration [power 205] (14 cooldown).

You gain 0.35 gold from the transmogrification of
supercharged ash wand of conjuration [power 205] (14 cooldown).
You gain 1.87 gold from the transmogrification of
impenetrable steel plate armour of clarity (4 def, 15 armour).
You gain 5.20 gold from the transmogrification of
fortifying iron plate armour of Eyal (3 def, 7 armour).
You gain 1.94 gold from the transmogrification of
traveler's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 20.00 gold from the transmogrification of
Spectral Blade (24-38.4 power, 25 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (25.5-38.25 power, 2 apr).
Bought:
regeneration infusion of the warrior (heal 281 over 5 turns) for 34.30 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Saving game...

Saving done.