Serene the level 3 Cornac Necromancer by modlin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp3 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic24 (base 24)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life34/34
Mana129/129
Soul11/11
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)9 (33%)
Defense2
Ranged Defense2
Fatigue0
Physical Save23
Spell Save23
Mental Save18

Defense: Resistances

Cold+ 27%( 70%)
Darkness+ 18%( 70%)
Light+ 46%( 70%)
All+ 9%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active
active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Around waist
Main armor

Inventory

Achievements

Log

You pickup 0.55 gold pieces.
You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

Serene picks up (k.):
spellwoven woollen robe of protection (2 def, 2 armour).
Serene picks up (b.):
mule's copper ring of clarity.
Serene picks up (a.):
cleansing steel amulet of constitution (+2).
You pickup 0.60 gold pieces.

Serene picks up (d.):
warrior's copper ring of frost (+20%).
You pickup 0.80 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Serene wears:
starlit steel amulet of strength (+2).

Serene wears:
warrior's copper ring of frost (+20%).

Serene wears:
mule's steel ring of clarity.

New shimmer option unlocked: woollen robe
Serene wears (replacing
prismatic rough leather armour of temporal resistance (3 def, 2 armour)): spellwoven woollen robe of protection (2 def, 2 armour).

You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 45 block).
You gain 2.64 gold from the transmogrification of
thought-forged iron dagger of erosion (9-12 power, 5 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (18-24 power, 2 apr).
You gain 1.88 gold from the transmogrification of
potent elm vilestaff of fate (12-14 power, 2 apr, fire element).
You gain 1.24 gold from the transmogrification of
potent elm starstaff (13-16 power, 2 apr, light element).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 1.90 gold from the transmogrification of
mule's copper ring of clarity.
You gain 2.61 gold from the transmogrification of
cleansing steel amulet of constitution (+2).
There is a collapsed tower here (press '' or right click to use).