Skirmy the level 9 Halfling Skirmisher by Bobice

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp9 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity38 (base 33)
Constitution19 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning28 (base 19)

Resources

Life298/298
Stamina138/138
Healing Factor1.1791723257555
Regeneration3.4785583609789

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy36
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower3.3333333333333
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)9 (40%)
Defense27
Ranged Defense27
Fatigue15
Physical Save11
Spell Save8
Mental Save14

Defense: Resistances

Blight+ 11%( 70%)
Acid+ 5%( 70%)
Nature+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
4/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
4/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
failed
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Skirmy the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 18:25
see stats

Log

Talent Swift Shot is ready to use.
Skirmy's awareness returns to normal.

Talent Kill Shot is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Skirmy picks up (n.):
spinel.
Ran for 9 turns (stop reason: hostile spotted to the west (green mold)).


Skirmy uses
Kill Shot.
Skirmy snipes Green mold (+110% weapon bonus for range)!
Skirmy's Kill Shot hits Green mold for
91 physical damage.
Skirmy's Kill Shot killed Green mold!

Skirmy uses
Swift Shot.
Resting starts...

Talent Luck of the Little Folk is ready to use.
Talent Kill Shot is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Talent Pace Yourself is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.