Slingshot the level 1 Shalore Skirmisher by Sap123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp1 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life100/100
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy24
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (40%)
Defense7
Ranged Defense7
Fatigue14
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Wolf is pinned to the ground.
Slingshot's Kneecapper hits Wolf for
19 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (wolf)).

Slingshot shoots!
Wolf is no longer pinned.

Wolf starts to bleed.

Slingshot's Shoot hits Wolf for
11 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (wolf)).

Slingshot shoots!
Bleeding from Slingshot hits Wolf for
2 physical damage.
Wolf hits Slingshot for 2 physical damage.

Slingshot uses
Block.
Bleeding from Slingshot hits Wolf for
2 physical damage.
Bleeding from Slingshot killed Wolf!

Slingshot shoots!
Resting starts...

Talent Kneecapper is ready to use.
Talent Block is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Slingshot picks up (b.):
balanced iron greatmaul (19-28 power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).