Drem Guy the level 15 Drem Arcane Blade by Razzaza

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassArcane Blade
Level / Exp15 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 17)
Dexterity15 (base 10)
Constitution19 (base 15)
Magic43 (base 35)
Willpower15 (base 16)
Cunning34 (base 21)

Resources

Life497/497
Mana109/109
Stamina104/104
Healing Factor1.1791723257555
Regeneration3.8323100587055

Speed

Mental-9.9999999999999%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision4
See Stealth7
See Invisible6

Offense: Mainhand

Damage37
Accuracy28
Crit Chance17%
APR1
Speed1.11

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+3%
Temporal+11%
Blight+5%
Fire+3%
All0%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)23 (35%)
Defense22
Ranged Defense25
Fatigue9
Physical Save27
Spell Save22
Mental Save22

Defense: Resistances

Cold+ 28%( 70%)
Light+ 5%( 70%)
Temporal+ 11%( 70%)
Blight+ 16%( 70%)
Arcane+ 5%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance41%
Pinning Resistance23%
Disarm Resistance31%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
2/5
Spell / Air1.44
5/5
5/5
1/5
3/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Race / Drem1.00
4/5
1/5
0/5
0/5
Spell / Conveyance1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Drem Guy the Drem Arcane Blade level 10
26th Voratun 122nd year of Ascendancy at 23:57
see stats

Log

Talent Chain Lightning is ready to use.
Talent Inner Power is ready to use.
Drem Guy stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Drem Guy picks up (s.):
brass lantern.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Drem Guy casts
Chain Lightning.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 5.39 gold from the transmogrification of
iron helm 'Harildir' (0 def, 3 armour).
You gain 7.00 gold from the transmogrification of
Vilewake (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 2.11 gold from the transmogrification of
creative mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (11-14 power, 5 apr).
You gain 4.13 gold from the transmogrification of
caustic iron greatsword (15-24 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron greatmaul of phasing (20-30 power, 10 apr).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 11).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The furious lightning storm around Drem Guy calms down and disappears.