AMMP OrcArch the level 11 Orc Archmage by AMMP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassArchmage
Level / Exp11 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic45 (base 36)
Willpower27 (base 25)
Cunning20 (base 11)

Resources

Life-7/235
Mana104/224
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower48
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense8
Ranged Defense8
Fatigue8
Physical Save22
Spell Save28
Mental Save23

Defense: Immunities

Disarm Resistance27%
Pinning Resistance23%
Blind Resistance40%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.30
3/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By AMMP OrcArch the Orc Archmage level 9
41st Retaking 124th year of Ascendancy at 02:39
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By AMMP OrcArch the Orc Archmage level 10
42nd Retaking 124th year of Ascendancy at 04:09
see stats

Log

Sun paladin hits AMMP OrcArch for (24 absorbed), 0 physical, (4 absorbed), 0 acid, (11 absorbed), 0 light (0 total damage).
AMMP OrcArch stops regenerating health quickly.

The shield around AMMP OrcArch crumbles.


Burning from AMMP OrcArch hits Sun paladin for
43 fire damage.
AMMP OrcArch casts Lightning.

Sun paladin uses Shield Pummel.

Sun paladin misses AMMP OrcArch.
AMMP OrcArch is stunned!

AMMP OrcArch hits Sun paladin for 91 lightning, 11 physical (102 total damage).
Sun paladin hits AMMP OrcArch for 34 physical, 13 light (47 total damage).

Burning from AMMP OrcArch hits Sun paladin for
17 fire damage.
AMMP OrcArch hits Sun paladin for 5 physical damage.
Sun paladin hits AMMP OrcArch for 23 physical, 4 acid, 11 light (38 total damage).
Burning from AMMP OrcArch hits Sun paladin for
17 fire damage.
Sun-mage casts Firebeam.

Sun paladin hits AMMP OrcArch for 25 physical, 4 acid, 11 light (40 total damage).
AMMP OrcArch hits Sun paladin for 5 physical damage.
Sun-mage hits AMMP OrcArch for 48 fire damage.
Sun-mage hits Sunwall guard for 48 fire damage.
Sun paladin stops burning.

Sunwall guard uses Block.


AMMP OrcArch casts Displacement Shield.

The very fabric of space alters around AMMP OrcArch.

Sun paladin misses AMMP OrcArch.
Sun-mage casts Searing Light.

Sun-mage hits AMMP OrcArch for 47 light damage.
Saving game...