AMMP YeekMindslayer the level 3 Yeek Mindslayer by AMMP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassMindslayer
Level / Exp3 / 9%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower26 (base 20)
Cunning18 (base 14)

Resources

Life117/122
Psi83/86
Healing Factor0.94571268249155
Regeneration1.1821408531144

Speed

Mental0%
Attack0%
Movement+33.408645474249%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage25
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11
Spell Save12
Mental Save15

Defense: Resistances

Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Confusion Resistance35%
Pinning Resistance22%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
2/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

active

Equipment

Psionic focus
Light source
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log

AMMP YeekMindslayer picks up (j.): elm longbow.

AMMP YeekMindslayer wears:
rough leather belt of transcendence.

AMMP YeekMindslayer wears (replacing
hateful coral trident of massacre (122% power, 6 apr)): arcing iron greatmaul of daylight (119% power, 1 apr).
The air bubbles are depleted!

You gain 0.25 gold from the transmogrification of
iron greatsword (114% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (112% power, 1 apr).
You gain 1.97 gold from the transmogrification of
hateful coral trident of massacre (122% power, 6 apr).
AMMP YeekMindslayer wears (replacing
arcing iron greatmaul of daylight (119% power, 1 apr)): mossy mindstar (75% power, 12 apr, mind damage).

AMMP YeekMindslayer wears (replacing
mossy mindstar (75% power, 12 apr, mind damage)): arcing iron greatmaul of daylight (119% power, 1 apr).

You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, mind damage).
AMMP YeekMindslayer uses
Telekinetic Grasp.
AMMP YeekMindslayer uses
Telekinetic Grasp.
AMMP YeekMindslayer telekinetically seizes:
hateful iron waraxe of vileness (103% power, 2 apr).

AMMP YeekMindslayer uses
Telekinetic Grasp.

AMMP YeekMindslayer picks up (e.):
iron dagger of paradox (100% power, 5 apr).

AMMP YeekMindslayer deactivates
Beyond the Flesh.
AMMP YeekMindslayer activates
Beyond the Flesh.
AMMP YeekMindslayer deactivates
Skate.
AMMP YeekMindslayer activates
Skate.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Kinetic Aura
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Saving game...

Saving done.