Elondanri the level 3 Yeek Summoner by loicpaillotin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp3 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning23 (base 19)

Resources

Life86/86
Equilibrium0
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage19
Accuracy15
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage18
Accuracy15
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save5
Spell Save10
Mental Save15

Defense: Resistances

Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Dominant Will is ready to use.
Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


The air bubbles are depleted!

The air bubbles are depleted!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


You gain 0.88 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (22-35 power, 6 apr).
You gain 1.24 gold from the transmogrification of
coral trident of erosion (14-22 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-18 power, 6 apr).
You gain 2.17 gold from the transmogrification of
mighty rough leather sling of lightning.
You gain 1.24 gold from the transmogrification of
slime-covered iron greatsword (16-26 power, 1 apr).
You gain 1.93 gold from the transmogrification of
hateful iron dagger of massacre (14-19 power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (16-24 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a previous level here (press '' or right click to use).