Parker the level 11 Kruk Yeti Sawbutcher by TomBradysGonnaGetYou

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceKruk Yeti
ClassSawbutcher
Level / Exp11 / 12%
Sizebig
Lifes / Deaths

Primary Stats

Strength55 (base 27)
Dexterity11 (base 10)
Constitution35 (base 11)
Magic12 (base 10)
Willpower16 (base 10)
Cunning31 (base 31)

Resources

Life-27/399
Steam77/100
Healing Factor1.1916660017318
Regeneration2.8004151040698

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage66
Accuracy32
Crit Chance8%
APR0
Speed1.00

Offense: Offhand

Damage32
Accuracy32
Crit Chance8%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+6%
Arcane+3%

Defense: Base

Armour (hardiness)24.317011280365 (72.903125182002%)
Defense7
Ranged Defense7
Fatigue30
Physical Save34
Spell Save15
Mental Save20

Defense: Resistances

Cold+ 13%( 70%)
Physical+ 18%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Furnace1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
1/5
2/5
0/5
Steamtech / Butchery1.30
5/5
4/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
5/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

Quests

active
active
done
active

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Parker the Kruk Yeti Sawbutcher level 10
22nd Retaking 124th year of Ascendancy at 11:40
see stats

Log


You cannot go into the wilds with the following effects: Burning Hex, Spellshocked

Parker receives 143 healing.
Something hits
Parker for 32 physical damage.

You cannot go into the wilds with the following effects: Burning Hex, Spellshocked

Parker misses Something.
Parker misses Something.
Something hits
Parker for 36 physical damage.

Something hits
Parker for 33 physical damage.
Parker misses Something.
Parker misses Something.

Dread hits Parker for 31 physical damage.
You cannot go into the wilds with the following effects: Burning Hex, Spellshocked

Dread hits Parker for 35 physical damage.
Talent Algid Rage is ready to use.
Talent Rocket Boots is ready to use.

Something hits
Parker for 32 physical damage.
You cannot go into the wilds with the following effects: Burning Hex, Spellshocked

Something hits
Parker for 35 physical damage.

Something hits
Parker for 26 physical damage.
You cannot go into the wilds with the following effects: Burning Hex

Parker uses a frost salve.

You cannot go into the wilds with the following effects: Burning Hex

Dread hits Parker for 30 physical damage.
Parker the level 11 kruk yeti sawbutcher was bled to death by a dread on level 1 of Krimbul Territory.