Hajj the level 36 Halfling Arcane Blade by Zezun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArcane Blade
Level / Exp36 / 67%
Sizesmall
Lifes / Deaths

Primary Stats

Strength39 (base 14)
Dexterity49 (base 10)
Constitution37 (base 21)
Magic113 (base 60)
Willpower42 (base 19)
Cunning116 (base 60)

Resources

Life1010/1010
Mana320/320
Stamina265/265
Healing Factor1.3041015905906
Regeneration8.1506349411913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth75.480133322538
See Invisible82.480133322538
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage45
Accuracy42
Crit Chance62%
APR23
Speed1.00

Offense: Offhand

Damage28
Accuracy42
Crit Chance69%
APR34
Speed0.90

Offense: Spell

Spellpower76
Crit Chance58%
Speed1

Offense: Mind

Mindpower46
Crit Chance34%
Speed1

Offense: Damage Bonus

Physical+19%
Lightning+80%
Mind+12%
Cold+51%
Blight+11%
Arcane+27%
Fire+27%
All+2%

Offense: Damage Penetration

Lightning+57%
Physical+63%
Temporal+47%
Fire+57%
Arcane+57%
Cold+57%
All+32%

Defense: Base

Armour (hardiness)23 (55.65183292883%)
Defense82
Ranged Defense85
Fatigue0
Physical Save51
Spell Save43
Mental Save53

Defense: Resistances

Acid+ 26%( 70%)
Blight+ 35%( 70%)
Physical+ 19%( 70%)
Cold+ 32%( 70%)
All+ 16%( 70%)
Lightning+ 56%( 70%)
Mind+ 28%( 70%)
Darkness+ 35%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Teleport Resistance10%
Disarm Resistance50%
Silence Resistance10%
Confusion Resistance30%
Stun Resistance100%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
5/5
Spell / Enhancement1.30
1/5
1/5
5/5
5/5
Technique / Magical combat1.50
5/5
5/5
5/5
2/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
5/5
0/5
Spell / Aegis1.00
1/5
5/5
1/5
2/5
Technique / Combat training1.00
1/5
1/5
1/5
1/5
1/5
0/5
Cunning / Survival1.00
2/5
1/5
1/5
5/5
Spell / Conveyance1.00
5/5
1/5
2/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
failed
failed
done
failed
done
done
failed
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Hajj the Halfling Arcane Blade level 32
62nd Dusk 123rd year of Ascendancy at 16:15
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Hajj the Halfling Arcane Blade level 32
41st Dusk 123rd year of Ascendancy at 21:07
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Hajj the Halfling Arcane Blade level 21
2nd Allure 123rd year of Ascendancy at 11:23
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Hajj the Halfling Arcane Blade level 34
54th Haze 123rd year of Ascendancy at 18:11
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Hajj the Halfling Arcane Blade level 15
5th Haze 122nd year of Ascendancy at 20:20
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Hajj the Halfling Arcane Blade level 36
71st Pyre 124th year of Ascendancy at 07:22
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Hajj the Halfling Arcane Blade level 19
59th Haze 122nd year of Ascendancy at 22:08
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hajj the Halfling Arcane Blade level 28
6th Dusk 123rd year of Ascendancy at 18:58
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Hajj the Halfling Arcane Blade level 27
5th Mirth 123rd year of Ascendancy at 11:57
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hajj the Halfling Arcane Blade level 33
77th Dusk 123rd year of Ascendancy at 10:45
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hajj the Halfling Arcane Blade level 10
5th Mirth 122nd year of Ascendancy at 00:38
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Hajj the Halfling Arcane Blade level 20
60th Haze 122nd year of Ascendancy at 23:59
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Hajj the Halfling Arcane Blade level 30
35th Dusk 123rd year of Ascendancy at 02:14
see stats
Poisonous (Nightmare (Adventure) difficulty) Sided with the assassin lord.
By Hajj the Halfling Arcane Blade level 23
16th Regrowth 123rd year of Ascendancy at 00:26
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Hajj the Halfling Arcane Blade level 20
1st Wintertide 123rd year of Ascendancy at 13:54
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Hajj the Halfling Arcane Blade level 35
44th Regrowth 124th year of Ascendancy at 01:18
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Hajj the Halfling Arcane Blade level 36
70th Pyre 124th year of Ascendancy at 18:13
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Hajj the Halfling Arcane Blade level 10
5th Mirth 122nd year of Ascendancy at 00:40
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Hajj the Halfling Arcane Blade level 25
77th Regrowth 123rd year of Ascendancy at 07:06
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Hajj the Halfling Arcane Blade level 13
71st Dusk 122nd year of Ascendancy at 04:58
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Hajj the Halfling Arcane Blade level 25
70th Pyre 123rd year of Ascendancy at 07:07
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Hajj the Halfling Arcane Blade level 16
52nd Haze 122nd year of Ascendancy at 17:12
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Hajj the Halfling Arcane Blade level 31
41st Dusk 123rd year of Ascendancy at 01:23
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.76 gold from the transmogrification of
hardened leather belt of the vagrant.
You gain 7.78 gold from the transmogrification of
stralite plate armour of Eyal (0 def, 13 armour).
You gain 4.64 gold from the transmogrification of
radiant stralite mail armour (4 def, 8 armour).
You gain 4.84 gold from the transmogrification of
timebroken silk robe (0 def, 0 armour).
You gain 15.82 gold from the transmogrification of
enhanced reinforced leather sling of enduring.
You gain 15.00 gold from the transmogrification of
Trident of the Tides (80-112 power, 20 apr).
You gain 6.86 gold from the transmogrification of
greater yew magestaff (20-24 power, 4 apr, cold element).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 86 turns (stop reason: at exit).


There is a Entrance to an underwater cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The furious lightning storm around Hajj calms down and disappears.