jba2 the level 8 Orc Gunslinger by jba7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp8 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity36 (base 28)
Constitution15 (base 11)
Magic12 (base 10)
Willpower14 (base 10)
Cunning32 (base 28)

Resources

Life304/304
Steam100/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy41
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage21
Accuracy41
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5 (57.155997060385%)
Defense41
Ranged Defense41
Fatigue0
Physical Save14
Spell Save9
Mental Save16

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Blight+ 10%( 70%)
Nature+ 10%( 70%)
Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.40
2/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
4/5
3/5
0/5
0/5
Steamtech / Bullets mastery1.30
4/5
4/5
1/5
0/5
Steamtech / Gunner training1.50
4/5
4/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
2/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Steamtech / Engineering1.20
1/5
4/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

Quiver
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Jba2's Shoot killed Large white snake!

Resting starts...

Talent Startling Shot is ready to use.
Talent Double Shots is ready to use.
Talent Supercharge Bullets is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You collect a new ingredient:
lump of steel (1).
You gain 1.11 gold from the melting of
dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.77 gold from the melting of
miner's pair of iron boots (0 def, 5 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (14-22 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).