kelp the level 21 Higher Doombringer by rojoajax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp21 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 40)
Dexterity16 (base 10)
Constitution25 (base 21)
Magic58 (base 40)
Willpower19 (base 10)
Cunning12 (base 11)

Resources

Life670/670
Stamina204/204
Vim180/197
Healing Factor1.374517824337
Regeneration9.1646621637831

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage109
Accuracy40
Crit Chance10%
APR21
Speed1.00

Offense: Spell

Spellpower45
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+15%
Arcane+6%
Light+11%
All0%

Defense: Base

Armour (hardiness)45.723073231957 (96.438666929426%)
Defense30
Ranged Defense30
Fatigue5
Physical Save23
Spell Save34
Mental Save20

Defense: Resistances

Acid+ 10%( 70%)
Physical+ 14%( 70%)
Cold+ 31%( 70%)
All+ 4%( 70%)
Darkness+ 21%( 70%)
Light+ 25%( 70%)
Temporal -6%( 70%)
Fire+ 16%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Teleport Resistance0%
Blind Resistance20%
Poison Resistance10%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
4/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Wrath1.30
1/5
3/5
1/5
0/5
Corruption / Heart of Fire1.30
3/5
3/5
1/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Fearfire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
1/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
2/5
4/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
0/5
2/5
4/5
0/5

Effects

detrimental effect

Quests

done
active
done
active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By kelp the Higher Doombringer level 14
4th Dusk 122nd year of Ascendancy at 09:55
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By kelp the Higher Doombringer level 16
35th Dusk 122nd year of Ascendancy at 18:45
see stats
Earth Master Killed Harkor'Zun.
By kelp the Higher Doombringer level 16
40th Dusk 122nd year of Ascendancy at 09:59
see stats
Hell has no fury like a demon scorned! Escaped the Searing Halls.
By kelp the Higher Doombringer level 5
78th Pyre 122nd year of Ascendancy at 02:11
see stats
Level 10 Got a character to level 10.
By kelp the Higher Doombringer level 10
6th Mirth 122nd year of Ascendancy at 17:41
see stats
Level 20 Got a character to level 20.
By kelp the Higher Doombringer level 20
43rd Dusk 122nd year of Ascendancy at 08:28
see stats
The Arena Unlocked Arena mode.
By kelp the Higher Doombringer level 10
9th Mirth 122nd year of Ascendancy at 19:46
see stats
The secret city Discovered the truth about mages.
By kelp the Higher Doombringer level 14
10th Flare 122nd year of Ascendancy at 06:02
see stats
Treasure Hunter Amassed 1000 gold pieces.
By kelp the Higher Doombringer level 16
26th Dusk 122nd year of Ascendancy at 11:39
see stats

Log

Void Echoes from Void horror hits kelp for 34 mind damage.

Talent Burning Sacrifice is ready to use.
Void Echoes from Void horror hits
kelp for 34 mind damage.
Kelp resists the punch!

Kelp shrugs off the effect 'Stunned'!
Void horror's Tornado hits
kelp for 14 lightning, 13 physical (27 total damage).

Kelp has survived the void madness.


Kelp's weapon stops glowing.


Talent Voracious Blade is ready to use.

Talent Detonating Charge is ready to use.

There is a Temporal Rift here (press '' or right click to use).

Ran for 9 turns (stop reason: didn't move).


You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You feel mildly anxious, and walk with caution.