Dangle the level 15 Halfling Sun Paladin by Dangleface

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassSun Paladin
Level / Exp15 / 40%
Sizesmall
Lifes / Deaths

Primary Stats

Strength36 (base 31)
Dexterity18 (base 10)
Constitution16 (base 14)
Magic32 (base 29)
Willpower20 (base 20)
Cunning15 (base 10)

Resources

Life-471/391
Positive2/92
Stamina173/177
Healing Factor1.2045771506545
Regeneration8.1437277531003

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision2
See Stealth20
See Invisible10

Offense: Mainhand

Damage68
Accuracy40
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
All0%

Offense: Damage Penetration

Light+15%
Lightning+5%

Defense: Base

Armour (hardiness)29.36174050493 (81.898876157654%)
Defense20
Ranged Defense20
Fatigue29
Physical Save22
Spell Save36
Mental Save13

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 3%( 70%)
Acid+ 6%( 70%)
Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Cold+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
4/5
2/5
0/5
Celestial / Crusader1.30
5/5
2/5
0/5
0/5
Celestial / Combat1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
2/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
3/5
4/5
0/5

Effects

Quests

done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dangle the Halfling Sun Paladin level 10
2nd Mirth 122nd year of Ascendancy at 19:58
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Dangle the Halfling Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 21:03
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Dangle the Halfling Sun Paladin level 10
3rd Mirth 122nd year of Ascendancy at 10:31
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Dangle the Halfling Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 05:04
see stats

Log

Dangle hits Bandit for 98 physical damage.
Dangle killed Bandit!
Carrion worm mass's wormblight area effect hits Thief for
19 blight damage.
Carrion worm mass's wormblight area effect hits
Dangle for 17 blight damage.
Carrion worm mass's wormblight area effect hits
Dangle for 17 blight damage.
Carrion worm mass's wormblight area effect hits Thief for
19 blight damage.
Carrion worm mass's wormblight area effect hits
Dangle for 17 blight damage.
Talent Absorption Strike is ready to use.

Dangle misses Something.
Something misses
Dangle.
Dangle is disarmed!

Something hits
Dangle for 13 physical damage.
Carrion worm mass's wormblight area effect hits Thief for
19 blight damage.
Carrion worm mass's wormblight area effect hits
Dangle for 17 blight damage.
Carrion worm mass's wormblight area effect hits
Dangle for 17 blight damage.
Talent Wave of Power is ready to use.

Dangle activates
Chant of Fortitude.
Dangle deactivates
Chant of Fortress.
Dangle casts
Wave of Power.
Thief shrugs off the effect 'Armor Corroded'!
Dangle breathes lightning!
Thief is stunned!

Dangle hits Thief for 25 physical, 5 lightning, 21 light, 2 mind, 69 lightning (123 total damage).
Thief performs a melee critical strike against Dangle!
Dangle is poisoned!

Thief hits Dangle for 11 physical damage.
Melee retaliation hits Thief for
9 light, 9 light (18 total damage).
Dangle the level 15 halfling sun paladin was minced to death by a thief on level 1 of The Maze.