Dangle the level 3 Doomelf Sun Paladin by Dangleface

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDoomelf
ClassSun Paladin
Level / Exp3 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic18 (base 15)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life-2/144
Positive26/56
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You are unable to move!
You are unable to move!

You are unable to move!

Dangle casts
Haste of the Doomed.
Dangle casts
Haste of the Doomed.

You are unable to move!

You are unable to move!


Dangle is not dazed anymore.

Talent Block is ready to use.
Talent Rune: Shielding is ready to use.

Dangle is no longer out of phase.

Talent Healing Light is ready to use.

Resting starts...

Talent Sun Ray is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 7 turns (stop reason: hostile spotted to the northeast (quasit)).


Quasit rushes out!
Quasit misses Dangle.

Dangle casts
Sun Ray.
Dangle hits Quasit for 48 light damage.
Quasit uses
Shield Pummel.
Dangle is stunned!

Quasit hits Dangle for 23 physical, 24 physical (47 total damage).
Dangle the level 3 doomelf sun paladin was bludgeoned to death by a quasit on level 2 of Searing Halls.