Istelbod the level 5 Halfling Skirmisher by Tskami_ek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp5 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 11)
Cunning25 (base 20)

Resources

Life161/161
Stamina122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth5
See Invisible6

Offense: Mainhand

Damage23
Accuracy29
Crit Chance11%
APR6
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense13
Ranged Defense17
Fatigue10
Physical Save8
Spell Save9
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
4/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Technique / Acrobatics1.30
2/5
1/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

Quiver
On hands
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Istelbod picks up (p.):
citrine.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 21 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 4.18 gold from the transmogrification of
balanced iron waraxe of vileness (10.5-14.7 power, 2 apr).
You gain 0.81 gold from the transmogrification of
mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (11.5-16.1 power, 2 apr).
You gain 3.92 gold from the transmogrification of
balanced iron longsword of daylight (13-18.2 power, 2 apr).
You gain 3.83 gold from the transmogrification of
balanced iron longsword of daylight (13-18.2 power, 2 apr).
You gain 2.97 gold from the transmogrification of
balanced iron greatmaul (16.5-24.75 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Ran for 2 turns (stop reason: saving).