Dwurm the level 6 Dwarf Wyrmic by alanonalan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp6 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity8 (base 10)
Constitution21 (base 18)
Magic8 (base 10)
Willpower22 (base 17)
Cunning12 (base 10)

Resources

Life333/377
Stamina135/145
Equilibrium0
Healing Factor1.094804467222
Regeneration3.2371730124383

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)8.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue6
Physical Save21
Spell Save14
Mental Save11

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 5%( 70%)
Darkness+ 6%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
3/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Dwurm the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 20:02
see stats

Log

You gain 1.78 gold from the transmogrification of nature's mossy mindstar of balance (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (72% power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (128% power, 1 apr).
You gain 2.63 gold from the transmogrification of
flaming iron battleaxe of daylight (113% power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (113% power, 1 apr).
You gain 1.68 gold from the transmogrification of
shielding rune of the titan (absorb 110; dur 3; cd 16).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 13).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 654% over 10 turns; mana 33; cd 12).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 16).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Saving game...

Saving done.