Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | No Ambient Sounds 1.7.5Removes all ambient sounds from the game. This includes removing dog barking, bird screeching, blacksmith sounds, wind, and so on. Monsters will still make their growling and hissing noises while fighting. Enjoy the sweet sound of silence~ https://github.com/sandertyu/tome-no-ambient-sounds ---Changelog--- Items Vault 1.7.6Donators/Buyers bonus! Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Doctornull's Classes Reloaded 1.7.4Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: More Mastery 1.3.1Increases the mastery value increase to 0.4, and removes the 1 increase limit. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Possessor Bonus Class 1.7.4Donators/Buyers bonus! More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Infinite |
Mode | Normal Roguelike |
Sex | Female |
Race | Dwarf |
Class | Marauder |
Level / Exp | 24 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 46 (base 41) |
Dexterity | 58 (base 48) |
Constitution | 51 (base 43) |
Magic | 8 (base 10) |
Willpower | 24 (base 16) |
Cunning | 33 (base 29) |
Resources
Life | 603/768 |
Stamina | 134/134 |
Healing Factor | 1.2840316950178 |
Regeneration | 27.574806958305 |
Speed
Mental | +10.358255965728% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +75.781104270021% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 10 |
See Stealth | 59.781043553125 |
See Invisible | 59.781043553125 |
Offense: Mainhand
Damage | 85 |
Accuracy | 80 |
Crit Chance | 63% |
APR | 33 |
Speed | 0.91 |
Offense: Offhand
Damage | 80 |
Accuracy | 80 |
Crit Chance | 65% |
APR | 37 |
Speed | 0.91 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
Mind | +3% |
Lightning | +6% |
Offense: Damage Penetration
Physical | +30% |
Nature | +5% |
Defense: Base
Armour (hardiness) | 29.883307766991 (81.151787968034%) |
Defense | 34 |
Ranged Defense | 34 |
Fatigue | 8 |
Physical Save | 51 |
Spell Save | 70 |
Mental Save | 45 |
Defense: Resistances
Acid | + 17%( 70%) |
Blight | + 28%( 70%) |
Arcane | + 17%( 70%) |
Mind | + 30%( 70%) |
All | + 13%( 70%) |
Darkness | + 22%( 70%) |
Temporal | + 26%( 70%) |
Cold | + 23%( 70%) |
Fire | + 15%( 70%) |
Nature | + 20%( 70%) |
Defense: Immunities
Stun Resistance | 78% |
Confusion Resistance | 50% |
Pinning Resistance | 10% |
Disarm Resistance | 20% |
Instadeath Resistance | 100% |
Knockback Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Duelist | 2.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Technique / Combat techniques | 1.70 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cunning / Tactical | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Technique / Battle tactics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 2.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Throwing knives | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.00 |
| 4/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Adventure / Partner | 1.00 |
| 1/10 |
| 1/46 |
| 1/3 |
| 1/2 |
| 1/2 |
| 0/2 |
Cunning / Survival | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.70 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Thuggery | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
talent | Daunting Presence |
talent | Precise Strikes |
talent | Total Thuggery |
beneficial effect | Countering melee attacks: Has a 27% chance to get an automatic counter attack when avoiding a melee attack. (1.5 counters remaining) Counter Attacking |
detrimental effect | Reduces global action speed by 31%. Slow |
beneficial effect | Has 8 throwing knives prepared: 8 KnivesRange: 5 Net Damage: 91 - 128 Accuracy: 97 (knife) APR: 35 Crit Chance: +60% Crit mult: 205% Uses Stats: 70% Dex, 50% Str |
beneficial effect | Parrying melee and ranged attacks: Has a 81% chance to deflect up to 26 damage from the next 2.4 attack(s). Parried attacks cannot crit. Parrying |
Quests
Equipment
On feet | pair of iron boots 'Xynn' (0 def, 3 armour) pair of iron boots 'Xynn' (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Dex dps ---------- Mind.crit +2% ----- def ----- Armour +3 Fatigue -2% Resists +15% mind Crit.chn- 5.00% Phys.save +6 (+2 eff.) ---------- misc Max.enc +23 Psi/ret +0.04 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | Arywen Arywen2.0 T1 lite [Rare] Nature While equipped: dps ---------- Crit.mult +5.00% ----- def ----- Resists +6% temporal +3% fire Max.HP +45.00 HP.reg +2.00 Pinning- +10% Knockbk- +20% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)3.0 T1 head armor Reqs Heavy armour training [Normal] While equipped: ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | psychic's dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour) psychic's dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Ego] Master/Psionic While equipped: Stats +2 Dex dps ---------- Melee+ 6 mind Dmg.mod +3% mind Acc +15 (+3 eff.) ----- def ----- Armour +2 Fatigue +3% Resists +5% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | iron pickaxe (dig speed 36 turns) iron pickaxe (dig speed 36 turns)3.0 T1 digger tool [Normal] While equipped: Stats +1 Str While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | Taintstrike Taintstrike0.1 T3 ring jewelry [Rare] Master While equipped: dps ---------- Res.pen +5% nature ----- def ----- Resists +6% cold +9% temporal +3% nature +5% arcane Spell.save +12 (+3 eff.) HP.reg +3.00 Stun/Frz- +28% Rings make your fingers look great! |
On fingers | copper ring 'Velyranne' copper ring 'Velyranne'0.1 T1 ring jewelry [Rare] Master While equipped: Stats +3 Dex dps ---------- Crit.mult +10.00% Phys.pwr +5 (+2 eff.) Acc +6 (+1 eff.) Melee Ret 4 mind ---------- misc Max.stam +10.00 Rings make your fingers look great! |
Around neck | wanderer's gold amulet wanderer's gold amulet0.1 T3 amulet jewelry [Ego+] Master While equipped: Stats +5 Dex +4 Cun +5 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -5% HP.reg +2.00 ---------- misc Stam/turn +0.50 Amulets make your neck look great! |
In main hand | Layolrata the Lightningwell (32-44 power, 5 apr) Layolrata the Lightningwell (32-44 power, 5 apr)3.0 T4 waraxe 1H weapon [Random Unique] Arcane/Master Power 31.5 - 44.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +6.5% Atk.spd 100% Melee+ +12 lightning +10 light Against +13% Undead On Hit: * 20% chance to slow global speed by 43% On Crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 While equipped: dps ---------- Dmg.mod +6% lightning Acc +10 (+2 eff.) ----- def ----- Defense +10 (+5 eff.) Resists +6% nature Disarm- +20% One-handed war axes. |
Around waist | Hettithel the rough leather belt Hettithel the rough leather belt1.0 T1 belt armor [Rare] Arcane While equipped: dps ---------- Crit.mult +10.00% Acc +15 (+3 eff.) Melee Ret 2 physical ----- def ----- Fatigue -5% ---------- misc Max.enc +26 Hate/m.crit +2.00 Max.stam +10.00 Max.hate +2.00 A belt that goes around your waist. |
In off hand | acidic stralite dagger of amnesia (28-36 power, 9 apr) acidic stralite dagger of amnesia (28-36 power, 9 apr)1.0 T4 dagger 1H weapon [Ego+] Arcane/Psionic Power 28.0 - 36.4 Physical Uses 50% Str, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On Crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Sharp, short and deadly. |
Cloak | Bregydrachik the cashmere cloak (2 def, 2 armour) Bregydrachik the cashmere cloak (2 def, 2 armour)2.0 T3 cloak armor [Rare] Psionic While equipped: Stats +2 Wil dps ---------- Res.pen +5% physical Acc +5 (+1 eff.) Apr +4 On Hit (Melee): * 20% chance to reduce armor by 13% ----- def ----- Armour +2 Defense +2 (+1 eff.) Phys.save +6 (+2 eff.) Mind.save +8 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | radiant dwarven-steel mail armour of the deep (3 def, 9 armour) radiant dwarven-steel mail armour of the deep (3 def, 9 armour)14.0 T3 heavy armor Reqs Heavy armour training [Ego++] Nature While equipped: Stats +3 Wil ----- def ----- Armour +9 Defense +3 (+1 eff.) Fatigue +12% Resists +5% acid +6% cold +11% darkness +18% blight ---------- misc Light +1 Breathe water A suit of armour made of mail. |
Inventory
Satyrkin Satyrkin0.1 T1 ring jewelry [Rare] Master While equipped: Stats +3 Dex dps ---------- Phys.crit +1.0% Crit.mult +5.00% Phys.pwr +15 (+5 eff.) ----- def ----- Resists +3% fire HP.reg +1.00 Stun/Frz- +24% Rings make your fingers look great! |
Scabgasher Scabgasher0.1 T1 ring jewelry [Rare] Master While equipped: Stats +2 Cun dps ---------- Dmg.mod +9% nature Melee Ret 2 mind On Hit (Melee): * 10% chance to reduce all saves and defense by 17 ----- def ----- Defense +4 (+2 eff.) Resists +6% acid +3% darkness Rings make your fingers look great! |
Stormfront (30-45 power, 15 apr) Stormfront (30-45 power, 15 apr)3.0 T2 battleaxe 2H weapon [Unique] Nature Power 30.0 - 45.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +5.0% Atk.spd 100% Melee+ +15 lightning +15 cold On Crit: * inflicts either shocked or wet, chosen at random While equipped: dps ---------- Dmg.mod +12% lightning +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Arcane Power 20.0 - 26.0 Physical Uses 50% Str, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +20 blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire ---------- misc Talents +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr) Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr)12.0 T3 greatsword 2H weapon [Unique] Psionic Power 49.0 - 78.4 Physical Uses 129% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +9 Crit +9.0% Atk.spd 100% Melee+ +49 light +49 darkness On Hit: * 9% chance to stun or confuse the target The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
dwarven-steel waraxe 'Moldbolt' (21-29 power, 4 apr) dwarven-steel waraxe 'Moldbolt' (21-29 power, 4 apr)3.0 T3 waraxe 1H weapon [Rare] Master Power 21.0 - 29.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% While equipped: Stats +2 Mag +4 Wil +4 Con dps ---------- Acc +10 (+2 eff.) On Hit (Melee): * 20% chance to slow global speed by 43% ----- def ----- Defense +6 (+3 eff.) Resists +5% arcane Disarm- +29% ---------- misc Infravis +1 One-handed war axes. |
dwarven-steel waraxe of massacre (28-39 power, 4 apr) dwarven-steel waraxe of massacre (28-39 power, 4 apr)3.0 T3 waraxe 1H weapon [Ego] Master Power 28.0 - 39.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% One-handed war axes. |
Frigidshine (20 def, 8 armour) Frigidshine (20 def, 8 armour)1.5 T2 hands armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Con ----- def ----- Armour +8 Defense +20 (+8 eff.) Fatigue +3% Resists +6% darkness +18% cold Phys.save +21 (+7 eff.) Spell.save +24 (+6 eff.) Mind.save +5 (+2 eff.) Disarm- +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Juggernaut: (Instant) Puts all charms on 25 cooldown Level 2.0 Pwr.cost 25 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
rejuvenating iron plate armour of fire resistance (0 def, 7 armour) rejuvenating iron plate armour of fire resistance (0 def, 7 armour)17.0 T1 massive armor Reqs Massive armour training [Ego] Nature/Master While equipped: ----- def ----- Armour +7 Fatigue +22% Resists +16% fire HP.reg +2.40 ---------- misc Stam/turn +0.50 A suit of armour made of metal plates. |
Achievements
Log
Nerulaith the giant carpenter ant's static net area effect hits Loyal Dwarf Marauder for 26 lightning damage.
Nerulaith the giant carpenter ant is not dazed anymore.
Tishva's weapon surges with fire!
Nerulaith the giant carpenter ant's Beyond the Flesh hits Tishva for (15 abyssal shield), 15 physical (15 total damage).
Tishva receives 5 healing from Devouring flames from Tishva.
Melee retaliation hits Nerulaith the giant carpenter ant for 27 blight, 35 fire, 8 mind (70 total damage).
Burning from Tishva hits Nerulaith the giant carpenter ant for 16 fire damage.
Burning from Tishva killed Nerulaith the giant carpenter ant!
Tishva picks up (c.): Yvaraba (4-4 power, 18 apr, mind damage).
Loyal Dwarf Marauder shrugs off the effect 'Slow'!
Nerulaith the giant carpenter ant's static net area effect hits Tirab, the lost warrior for 64 lightning damage.
Nerulaith the giant carpenter ant's static net area effect hits Loyal Dwarf Marauder for 62 lightning damage.
Loyal Dwarf Marauder shrugs off the effect 'Slow'!
Tirab, the lost warrior shrugs off the effect 'Slow'!
Nerulaith the giant carpenter ant's static net area effect hits Tirab, the lost warrior for 64 lightning damage.
Nerulaith the giant carpenter ant's static net area effect hits Loyal Dwarf Marauder for 62 lightning damage.
Nerulaith the giant carpenter ant's static net area effect hits Tirab, the lost warrior for 64 lightning damage.
Character control switched to Loyal Dwarf Marauder.
Nerulaith the giant carpenter ant's static net area effect hits Loyal Dwarf Marauder for 62 lightning damage.
Nerulaith the giant carpenter ant's static net area effect hits Tirab, the lost warrior for 64 lightning damage.
Character control switched to Tishva.
Character control switched to Loyal Dwarf Marauder.
Saving game...
Saving done.