Amadashi the level 8 Faerie Skirmisher by Digit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceFaerie
ClassSkirmisher
Level / Exp8 / 22%
Sizetiny
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity28 (base 20)
Constitution8 (base 13)
Magic18 (base 10)
Willpower18 (base 15)
Cunning26 (base 23)

Resources

Life152/152
Mana182/182
Stamina141/141
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+49.274067995147%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage32
Accuracy37
Crit Chance12%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance9%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense38.84978070474
Ranged Defense41.566520469827
Fatigue13
Physical Save14.75
Spell Save23.35
Mental Save24.75

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Called Shots1.30
2/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
1/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Faerie1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: all resources and life at maximum).


Amadashi picks up (i.):
agate.
Amadashi picks up (p.):
quick elm wand of conjuration [power 67] (7 cooldown).
Amadashi picks up (o.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.64 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 2.38 gold from the transmogrification of
balanced iron waraxe (12.5-17.5 power, 2 apr).
You gain 3.86 gold from the transmogrification of
Bethura the Wildmight (18.5-29.6 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.