The Cursed One the level 1 Krog Cursed by Damdsaint

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceKrog
ClassCursed
Level / Exp1 / 0%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength20 (base 17)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic8 (base 10)
Willpower17 (base 15)
Cunning10 (base 10)

Resources

Life118/118
Hate97/100
Healing Factor1.0087621623845
Regeneration0.25219054059612

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue12
Physical Save11
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Race / Krog1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to The Cursed One.
Character control switched to The Cursed One.
There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing no tactical information.

The Cursed One activates
Gloom.
There is a Ruins of Kor'Pul here (press '' or right click to use).
Saving game...

Saving done.

The Cursed One deactivates
Gloom.
The Cursed One activates
Gloom.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 16:35.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.