Sparcher the level 8 Cornac Archer by skaithebest

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp8 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity38 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning17 (base 17)

Resources

Life218/218
Stamina128/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage52
Accuracy41
Crit Chance13%
APR11
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+10%
Fire+15%

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense42
Ranged Defense42
Fatigue0
Physical Save15
Spell Save8
Mental Save10

Defense: Resistances

Blight+ 10%( 70%)
Lightning+ 3%( 70%)
Fire+ 11%( 70%)
Cold+ 10%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done
active

Equipment

Quiver
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Log


Sparcher uses
Disengage.
Sparcher is moving at extreme speed!

Talent Infusion: Regeneration is ready to use.

Sparcher slows down.


Resting starts...

Talent Disengage is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 19 turns (stop reason: taken damage).

Sparcher is encased in ice!

Something hits
Sparcher for 82 cold damage.

Sparcher repels an attack from Sparcher.
Sparcher's Intuitive Shots hits Iceblock for
30 physical, 9 fire (38 total damage).

The Shade misses Sparcher.

The Shade activates his
dark staff!
The Shade hits Sparcher for (29 to ice), 43 physical (43 total damage).
Sparcher the level 8 cornac archer was skewered to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
The Shade killed Sparcher!
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.