Ramza the level 9 Cornac Archer by Ranz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp9 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity39 (base 32)
Constitution15 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning31 (base 22)

Resources

Life299/299
Stamina92/92
Healing Factor1.1460311219418
Regeneration4.5268229316699

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth31.878701826468
See Invisible33.878701826468

Offense: Mainhand

Damage35
Accuracy35
Crit Chance7%
APR11
Speed1.00

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+6%

Offense: Damage Penetration

Blight+20%
Mind+10%

Defense: Base

Armour (hardiness)14 (63.914983985962%)
Defense41
Ranged Defense41
Fatigue0
Physical Save9
Spell Save11
Mental Save20

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 5%( 70%)
Arcane+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 3%( 70%)
Fire+ 11%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Confusion Resistance12%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
1/5
1/5
2/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log

You gain 1.13 gold from the transmogrification of stabilizing iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.67 gold from the transmogrification of
prismatic iron helm (0 def, 3 armour).
You gain 0.42 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 5.46 gold from the transmogrification of
linen wizard hat 'Blizzardhacker' (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of cold resistance (2 def, 4 armour).
You gain 15.84 gold from the transmogrification of
iron mail armour 'Dawnhunt' (2 def, 10 armour).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 3.51 gold from the transmogrification of
epiphanous mossy mindstar of life (2-2 power, 12 apr, nature damage).
You gain 2.38 gold from the transmogrification of
balanced iron longsword (10-15 power, 2 apr).
You gain 6.67 gold from the transmogrification of
iron greatmaul 'Kindleraze' (16-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 3.70 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 7.21 gold from the transmogrification of
Blindraze the elm magestaff (10-12 power, 2 apr, fire element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ramza deactivates
Apply Poison.
Ramza activates
Apply Poison.
Ramza deactivates
Intuitive Shots.
Ramza activates
Intuitive Shots.
Ramza deactivates
Numbing Poison.
Ramza activates
Numbing Poison.
You cannot do that on the world map.

You cannot do that on the world map.

Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).