Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Quick Drown NPCs 1.2.1New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Succor and easement 1.0.1INFO: This mod is *defunct*. Dead and buried. Been for years now. To be honest, I've been hoping something similar would make it into the main game but it never did. Which I will forever be miffed by :). There are alternatives (for both, the alchemist part and the escort part), check the comments, search the addons. I keep it here for those few who might want to play an older version of the game or for coding reference. --- Old description: A few things to make rng less random with regards to character build (because I really, really dislike it when a build is subject to randomness). This includes and is limited to: It does make the game easier. Not in a significant way but use at risk to your own pride. Formerly "known" as Succor and easement. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Talent Point Planner 1.1.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. Dwarven Adventurer 1.1.3This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs. Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating. Plenum Tooltip: Enhanced actor tooltip display for TOME v2.3 1.2.4Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Items Vault 1.2.0Donators/Buyers bonus! Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Anorithil |
| Level / Exp | 7 / 76% |
| Size | medium |
| Lifes / Deaths | Killed by Sunny4 at level 7 on the 74th Pyre 122nd year of Ascendancy at 19:51 / 1 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 21 (base 19) |
| Willpower | 13 (base 10) |
| Cunning | 14 (base 13) |
Resources
| Life | -14/145 |
| Positive | 0/68 |
| Negative | 0/68 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 8 |
| Accuracy | 5 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.7 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0.35 |
| Ranged Defense | 0.35 |
| Fatigue | 0 |
| Physical Save | 6.3 |
| Spell Save | 11.9 |
| Mental Save | 9.45 |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Celestial / Eclipse | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Star fury | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sunlight | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Twilight | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Hymns | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Light | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | You are suffocating! Each turn you lose an ever increasing percent of your total life (currently 35%) Suffocating |
| detrimental effect | The target is asphyxiating, preventing breathing and making it suffocate (loses 30.00 air per turn). Asphyxiating |
Quests
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You must stop the nagas. | active |
Equipment
| Tool | Rod of Asphyxiation Rod of AsphyxiationPowered by unknown forces 0.00 Encumbrance. [Unique] Type: charm / wand It can be used to asphyxiate an unsuspecting target, costing 6 power out of 30/30. A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an item useful. Press to compare |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. Press to compare |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. Press to compare |
| In main hand | elm vilestaff (10-12 power, 2 apr, acid element) elm vilestaff (10-12 power, 2 apr, acid element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. Press to compare |
Inventory
This item will automatically be transmogrified when you leave the level. Pitchbreacher the stralite battleaxe (45.5-68.25 power, 3 apr)Pitchbreacher the stralite battleaxe (45.5-68.25 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% On weapon hit: * 10 arcane resource burn Damage (Melee): +8 darkness When wielded/worn: Armour penetration: +16 Effects on melee hit: * 20 arcane resource burn Changes resistances: +3% acid / +5% arcane / +6% darkness Changes resistances penetration: +19% physical Changes damage: +19% physical Spell save: +20 Massive two-handed battleaxes. Press to compare |
This item will automatically be transmogrified when you leave the level. flaming voratun battleaxe of daylight (56.5-84.75 power, 4 apr)flaming voratun battleaxe of daylight (56.5-84.75 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +26 light Burst (radius 1) on hit: +17 fire Damage against: +26% Undead Massive two-handed battleaxes. Press to compare |
This item will automatically be transmogrified when you leave the level. Satyrhunger (44-66 power, 18 apr)Satyrhunger (44-66 power, 18 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 66.0 Uses stat: 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +18 Physical crit. chance: +1.5% Attack speed: 100% Damage Shield penetration (this weapon only): +55% Damage (Melee): +8 arcane Burst (radius 1) on hit: +8 acid Burst (radius 2) on crit: +8 acid When wielded/worn: Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 4 arcane Changes resistances penetration: +10% acid Changes damage: +9% nature Massive two-handed mauls. Press to compare |
This item will automatically be transmogrified when you leave the level. pulsing mindstar of life (14-15.4 power, 32 apr, mind damage)pulsing mindstar of life (14-15.4 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 14.0 - 15.4 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Life regen: +1.30 Maximum life: +38.00 Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. Press to compare |
This item will automatically be transmogrified when you leave the level. elven-wood magestaff 'Blindnail' (25-30 power, 5 apr, cold element)elven-wood magestaff 'Blindnail' (25-30 power, 5 apr, cold element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +8 light Burst (radius 1) on hit: +12 light / +8 mind When wielded/worn: Changes damage: +25% cold Talent granted: +1 Command Staff Mana each turn: +0.34 Maximum mana: +86.00 Spellpower: +12 Spell crit. chance: +4% Heals friendly targets nearby when you use a nature summon: +52 Staves designed for wielders of magic, by the greats of the art. Press to compare |
This item will automatically be transmogrified when you leave the level. insidious stralite waraxe (30.5-42.7 power, 5 apr)insidious stralite waraxe (30.5-42.7 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +42 insidious poison One-handed war axes. Press to compare |
This item will automatically be transmogrified when you leave the level. thought-forged voratun waraxe of ruin (39-54.6 power, 6 apr)thought-forged voratun waraxe of ruin (39-54.6 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc This weapon will act as a psionic focus. Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * 35% chance to cause random insanity Damage (Melee): +17 mind When wielded/worn: Armour penetration: +11 Physical crit. chance: +5.0% Changes stats: +4 Cun / +6 Wil Critical mult.: +18.00% One-handed war axes. Press to compare |
This item will automatically be transmogrified when you leave the level. Dazzlepower (4 def, 8 armour)Dazzlepower (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes resistances penetration: +5% light Critical mult.: +10.00% Mental save: +12 Life regen: +6.50 Stamina each turn: +1.90 Maximum hate: +10.00 Mindpower: +4 Heals friendly targets nearby when you use a nature summon: +30 A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. Velileta the Arcwalker (4 def, 8 armour)Velileta the Arcwalker (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Damage when hit (Melee): 4 acid Changes resistances: +12% lightning / +18% light / +18% darkness Changes damage: +24% lightning / +9% acid A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. prismatic stralite mail armour of cold resistance (4 def, 8 armour)prismatic stralite mail armour of cold resistance (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes resistances: +19% cold / +15% light / +16% darkness A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. prismatic voratun mail armour of spell shielding (5 def, 10 armour)prismatic voratun mail armour of spell shielding (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +16% Changes resistances: +16% darkness / +9% arcane / +16% light Spell save: +19 A suit of armour made of mail. Press to compare |
This item will automatically be transmogrified when you leave the level. scouring dwarven-steel shield of temporal resistance (+8%) (8 def, 2 armour, 79.5 block)scouring dwarven-steel shield of temporal resistance (+8%) (8 def, 2 armour, 79.5 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Effects when hit in melee: * 17 arcane resource burn * 21% chance to reduce powers by 20% * 15% chance to gain 10% of a turn Changes stats: +4 Con Changes resistances: +8% acid / +13% temporal / +14% nature Talent granted: +3 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. Veloseta (23/23, 41-57.4 power, 14 apr)Veloseta (23/23, 41-57.4 power, 14 apr) Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 41.0 - 57.4 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 23 On weapon hit: * 41% chance to gain 10% of a turn Damage (Ranged): +16 light Burst (radius 1) on hit: +4 temporal Damage against: +24% Undead Arrows are used with bows to pierce your foes to death. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. Emelebrelle the voratun torque of kinetic psionic shield [power 203] (25 cooldown)Emelebrelle the voratun torque of kinetic psionic shield [power 203] (25 cooldown) Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 5 When wielded/worn: Changes resistances: +3% blight / +6% mind Talent cooldown: Silence (+5 turn) Talent granted: +4 Silence Spell save: +10 Mental save: +10 Stun/Freeze immunity: +15% Only die when reaching: -60.00 life It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 203 for 7 turns, placing all other charms into a 25 cooldown. Torques are made by powerful psionics to store psionic powers. Press to compare |
Achievements
Log
Sunny4 picks up (e.): Velileta the Arcwalker (4 def, 8 armour).
Ran for 7 turns (stop reason: didn't move).
Yvorin the elven archer is asphyxiating!
Yvorin the elven archer starts suffocating to death!
Yvorin the elven archer is suffocating.
Yvorin the elven archer casts Bone Nova.
Yvorin the elven archer uses Evasion.
Yvorin the elven archer tries to evade attacks.
You feel a surge of power as a powerful creature falls nearby.
Welcome to level 7 [Sunny4].
Sunny4 has 15 stat point(s), 11 class talent point(s), 8 generic talent point(s) to spend. Press p to use them.
Sunny4 picks up (c.): pulsing mindstar of life (14-15.4 power, 32 apr, mind damage).
Sunny4 picks up (g.): scouring dwarven-steel shield of temporal resistance (+8%) (8 def, 2 armour, 79.5 block).
Sunny4 picks up (g.): prismatic stralite mail armour of cold resistance (4 def, 8 armour).
Sunny4 picks up (l.): Emelebrelle the voratun torque of kinetic psionic shield [power 203] (25 cooldown).
Sunny4 picks up (b.): flaming voratun battleaxe of daylight (56.5-84.75 power, 4 apr).
Sunny4 picks up (i.): prismatic voratun mail armour of spell shielding (5 def, 10 armour).
Sunny4 picks up (f.): thought-forged voratun waraxe of ruin (39-54.6 power, 6 apr).
Sunny4 picks up (f.): insidious stralite waraxe (30.5-42.7 power, 5 apr).
Sunny4 is asphyxiating!
Sunny4 starts suffocating to death!
Sunny4 is suffocating.
Saving game...
