Jinshkeletomancer the level 3 Higher Necromancer by Jinsho

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp3 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic25 (base 24)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life25/25
Mana100/134
Soul8/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance9%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Crit. mult.+161%
Cold+15%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save7
Spell Save13
Mental Save8

Defense: Resistances

Crit. shrug0%
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Jinshkeletomancer the Higher Necromancer level 2
75th Pyre 122nd year of Ascendancy at 13:48
see stats

Log

Rested for 8 turns (stop reason: all resources and life at maximum).

Talent Hiemal Shield is ready to use.
Jinshkeletomancer activates
Hiemal Shield.
Ran for 25 turns (stop reason: interesting terrain).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Jinshkeletomancer deactivates
Hiemal Shield.
Jinshkeletomancer activates
Hiemal Shield.
Jinshkeletomancer casts
Call of the Crypt.

Jinshkeletomancer wears (replacing
elm magestaff (100% power, 2 apr, arcane element)): cruel ash magestaff of illumination (111% power, 3 apr, cold element).

You gain 3.20 gold from the transmogrification of
shimmering ash starstaff of fate (111% power, 3 apr, temporal element).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (75% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (104% power, 2 apr).
You gain 3.15 gold from the transmogrification of
steady ash longbow of fire.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.


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Damage dealt
=====================
239 cold
120 physical


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Damage taken
=====================
196 physical
2 acid