Alche'Tael the level 14 Shalore Alchemist by venarim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp14 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution35 (base 23)
Magic45 (base 40)
Willpower25 (base 18)
Cunning17 (base 10)

Resources

Life378/396
Mana116/116
Healing Factor1.1916660017318
Regeneration0.29791650043295

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage40
Accuracy11
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance13%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+11%
Cold+6%
Acid+22%
Mind+13%
Fire+12%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save27
Spell Save32
Mental Save28

Defense: Resistances

Acid+ 26%( 70%)
Arcane+ 12%( 70%)
Cold+ 44%( 70%)
All+ 7%( 70%)
Lightning+ 26%( 70%)
Temporal+ 26%( 70%)
Mind+ 16%( 70%)
Fire+ 40%( 70%)
Darkness+ 22%( 70%)

Defense: Immunities

Disarm Resistance22%
Confusion Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
1/5
2/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
2/5
1/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
2/5
0/5
0/5
Race / Shalore1.00
5/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Alche'Tael the Shalore Alchemist level 10
4th Mirth 122nd year of Ascendancy at 19:05
see stats
The Arena Unlocked Arena mode.
By Alche'Tael the Shalore Alchemist level 11
5th Flare 122nd year of Ascendancy at 07:09
see stats

Log


Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


Alche'Tael wears (replacing
insulating linen wizard hat of nature (+5%) (1 def, 0 armour)): Frostbreaker (1 def, 0 armour).

Alche'Tael wears (replacing
copper ring of darkness (+20%)): titan's copper ring of clarity.

You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 100] (15 cooldown).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.18 gold from the transmogrification of
prismatic iron plate armour of stability (0 def, 7 armour).
You gain 0.66 gold from the transmogrification of
iron plate armour of spell shielding (0 def, 7 armour).
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of lightning resistance (0 def, 13 armour).
You gain 1.91 gold from the transmogrification of
rough leather cap of trickery (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-26 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 40th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.


Saving game...

Saving done.

The raging fire around Alche'Tael calms down and disappears.