Whyguns the level 7 Cornac Mindslayer by whyguns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassMindslayer
Level / Exp7 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 11)
Dexterity20 (base 10)
Constitution16 (base 16)
Magic10 (base 10)
Willpower28 (base 23)
Cunning26 (base 20)

Resources

Life192/192
Psi88/88
Healing Factor1.1945771506545
Regeneration3.882375739627

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth34.182604915697
See Invisible34.182604915697

Offense: Mainhand

Damage10
Accuracy28
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy28
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower30
Crit Chance10%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+10%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense29
Ranged Defense29
Fatigue0
Physical Save18
Spell Save18
Mental Save34

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance17%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
2/5
2/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
2/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
active

Equipment

Psionic focus
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Ran for 3 turns (stop reason: hostile spotted to the west (poison ivy)).


Whyguns is poisoned!


Poison ivy hits Whyguns for (1 to psi shield), 1 nature (1 total damage).
Poison from Poison ivy hits
Whyguns for (1 to psi shield), 1 nature (1 total damage).

Poison from Poison ivy hits
Whyguns for (1 to psi shield), 1 nature (1 total damage).
Whyguns hits Poison ivy for 10 mind, 16 light, 12 physical (38 total damage).
Whyguns killed Poison ivy!

Poison from Poison ivy hits
Whyguns for (1 to psi shield), 1 nature (1 total damage).

Poison from Poison ivy hits
Whyguns for (1 to psi shield), 1 nature (1 total damage).

Poison from Poison ivy hits
Whyguns for (1 to psi shield), 1 nature (1 total damage).
Resting starts...

Whyguns stops being poisoned.

Rested for 1 turns (stop reason: all resources and life at maximum).


Whyguns picks up (d.):
iron plate armour (0 def, 7 armour).
Ran for 6 turns (stop reason: hostile spotted to the southeast (wolf)).


Wolf misses Whyguns.

Whyguns performs a melee critical strike against Wolf!
Whyguns hits Wolf for 15 mind, 16 light, 12 physical, 11 nature, 16 light (71 total damage).
Whyguns killed Wolf!