Irin the level 2 Krog Wyrmic by gherm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceKrog
ClassWyrmic
Level / Exp2 / 13%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 18)
Dexterity9 (base 10)
Constitution18 (base 11)
Magic8 (base 10)
Willpower18 (base 16)
Cunning10 (base 10)

Resources

Life-6/159
Equilibrium9
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense1
Ranged Defense1
Fatigue12
Physical Save13
Spell Save9
Mental Save9

Defense: Resistances

Acid+ 2%( 70%)
Lightning+ 1%( 70%)
Fire+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton master archer shrugs off Irin's 'Disarmed'!
Irin hits Skeleton master archer for 70 acid damage.
Skeleton master archer uses
Pinning Shot.

Irin uses
Infusion: Healing.
Irin receives 54 healing from Infusion: Healing.
Skeleton master archer uses
Crippling Shot.

Talent Infusion: Wild is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

Talent Acidic Spray is ready to use.

Skeleton master archer's Shoot hits
Irin for 37 physical, 12 lightning (49 total damage).

Irin is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Irin for 50 physical, 12 lightning (61 total damage).

You are unable to move!

Irin uses
Infusion: Wild.
Irin is no longer pinned.

Irin is cured!

Irin lessens the pain.


Irin spits acid!
Talent Infusion: Healing is ready to use.
Irin hits Something for 70 acid damage.
Skeleton master archer's Shoot hits
Irin for 40 physical, 10 lightning (50 total damage).
Irin the level 2 krog wyrmic was zapped to death by a skeleton master archer on level 1 of Ruins of Kor'Pul.